[5932] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[7268] | 3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[5932] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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[6342] | 23 | using System.Globalization;
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[5723] | 24 | using HeuristicLab.Data;
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| 25 | using Microsoft.VisualStudio.TestTools.UnitTesting;
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| 26 |
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| 27 | namespace HeuristicLab.Analysis.Tests {
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| 28 | [TestClass]
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| 29 | public class MultidimensionalScalingTest {
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| 30 | [TestMethod]
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| 31 | public void TestGoodnessOfFit() {
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| 32 | double stress;
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| 33 | DoubleMatrix distances3 = new DoubleMatrix(3, 3);
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| 34 | // Example 1: A right triangle
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| 35 | distances3[0, 1] = distances3[1, 0] = 3;
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| 36 | distances3[0, 2] = distances3[2, 0] = 4;
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| 37 | distances3[1, 2] = distances3[2, 1] = 5;
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[5871] | 38 | stress = MultidimensionalScaling.CalculateNormalizedStress(distances3,
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| 39 | MultidimensionalScaling.KruskalShepard(distances3));
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[5723] | 40 | Assert.IsTrue(stress < 0.1);
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| 41 | // Example 2: An arbitrary triangle
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| 42 | distances3[0, 1] = distances3[1, 0] = 8;
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| 43 | distances3[0, 2] = distances3[2, 0] = 6.4;
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| 44 | distances3[1, 2] = distances3[2, 1] = 5;
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[6342] | 45 | DoubleMatrix coords3 = MultidimensionalScaling.KruskalShepard(distances3);
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| 46 | Console.WriteLine("Coordinates: ");
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| 47 | Console.WriteLine("A = ({0}, {1}), B = ({2}, {3}), C = ({4}, {5})", coords3[0, 0], coords3[0, 1], coords3[1, 0], coords3[1, 1], coords3[2, 0], coords3[2, 1]);
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| 48 | stress = MultidimensionalScaling.CalculateNormalizedStress(distances3, coords3);
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| 49 | Console.WriteLine("Stress = " + stress.ToString(CultureInfo.InvariantCulture.NumberFormat));
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[5723] | 50 | Assert.IsTrue(stress < 0.1);
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| 51 | DoubleMatrix distances4 = new DoubleMatrix(4, 4);
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| 52 | // Example 3: A small square
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| 53 | distances4[0, 1] = distances4[1, 0] = 1;
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| 54 | distances4[0, 2] = distances4[2, 0] = Math.Sqrt(2);
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| 55 | distances4[0, 3] = distances4[3, 0] = 1;
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| 56 | distances4[1, 2] = distances4[2, 1] = 1;
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| 57 | distances4[1, 3] = distances4[3, 1] = Math.Sqrt(2);
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| 58 | distances4[2, 3] = distances4[3, 2] = 1;
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[5871] | 59 | stress = MultidimensionalScaling.CalculateNormalizedStress(distances4,
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| 60 | MultidimensionalScaling.KruskalShepard(distances4));
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[5723] | 61 | Assert.IsTrue(stress < 0.1);
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| 62 | // Example 4: A large square
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| 63 | distances4[0, 1] = distances4[1, 0] = 1000;
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| 64 | distances4[0, 2] = distances4[2, 0] = Math.Sqrt(2000000);
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| 65 | distances4[0, 3] = distances4[3, 0] = 1000;
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| 66 | distances4[1, 2] = distances4[2, 1] = 1000;
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| 67 | distances4[1, 3] = distances4[3, 1] = Math.Sqrt(2000000);
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| 68 | distances4[2, 3] = distances4[3, 2] = 1000;
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[5871] | 69 | stress = MultidimensionalScaling.CalculateNormalizedStress(distances4,
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| 70 | MultidimensionalScaling.KruskalShepard(distances4));
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[5723] | 71 | Assert.IsTrue(stress < 0.1);
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| 72 | // Example 5: An arbitrary cloud of 8 points in a plane
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| 73 | DoubleMatrix distancesK = GetDistances(new double[,] { { 2, 1 }, { 5, 2 }, { 7, 1 }, { 4, 0 }, { 3, 3 }, { 4, 2 }, { 1, 8 }, { 6, 3 } });
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[5871] | 74 | stress = MultidimensionalScaling.CalculateNormalizedStress(distancesK,
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| 75 | MultidimensionalScaling.KruskalShepard(distancesK));
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[5723] | 76 | Assert.IsTrue(stress < 0.1);
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| 77 | // Example 6: A tetrahedron
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| 78 | distancesK = GetDistances(new double[,] { { 0, 0, 0 }, { 4, 0, 0 }, { 2, 3.4641, 0 }, { 2, 1.1547, 3.2660 } });
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[5871] | 79 | stress = MultidimensionalScaling.CalculateNormalizedStress(distancesK,
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| 80 | MultidimensionalScaling.KruskalShepard(distancesK));
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| 81 | Assert.IsTrue(stress < 0.1);
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[5938] | 82 | // Example 7: A matrix of perceived dissimilarities between 14 colors, published in the literature
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| 83 | distancesK = new DoubleMatrix(new double[,] {
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| 84 | { 0.00, 0.14, 0.58, 0.58, 0.82, 0.94, 0.93, 0.96, 0.98, 0.93, 0.91, 0.88, 0.87, 0.84 },
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| 85 | { 0.14, 0.00, 0.50, 0.56, 0.78, 0.91, 0.93, 0.93, 0.98, 0.96, 0.93, 0.89, 0.87, 0.86 },
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| 86 | { 0.58, 0.50, 0.00, 0.19, 0.53, 0.83, 0.90, 0.92, 0.98, 0.99, 0.98, 0.99, 0.95, 0.97 },
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| 87 | { 0.58, 0.56, 0.19, 0.00, 0.46, 0.75, 0.90, 0.91, 0.98, 0.99, 1.00, 0.99, 0.98, 0.96 },
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| 88 | { 0.82, 0.78, 0.53, 0.46, 0.00, 0.39, 0.69, 0.74, 0.93, 0.98, 0.98, 0.99, 0.98, 1.00 },
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| 89 | { 0.94, 0.91, 0.83, 0.75, 0.39, 0.00, 0.38, 0.55, 0.86, 0.92, 0.98, 0.98, 0.98, 0.99 },
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| 90 | { 0.93, 0.93, 0.90, 0.90, 0.69, 0.38, 0.00, 0.27, 0.78, 0.86, 0.95, 0.98, 0.98, 1.00 },
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| 91 | { 0.96, 0.93, 0.92, 0.91, 0.74, 0.55, 0.27, 0.00, 0.67, 0.81, 0.96, 0.97, 0.98, 0.98 },
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| 92 | { 0.98, 0.98, 0.98, 0.98, 0.93, 0.86, 0.78, 0.67, 0.00, 0.42, 0.63, 0.73, 0.80, 0.77 },
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| 93 | { 0.93, 0.96, 0.99, 0.99, 0.98, 0.92, 0.86, 0.81, 0.42, 0.00, 0.26, 0.50, 0.59, 0.72 },
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| 94 | { 0.91, 0.93, 0.98, 1.00, 0.98, 0.98, 0.95, 0.96, 0.63, 0.26, 0.00, 0.24, 0.38, 0.45 },
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| 95 | { 0.88, 0.89, 0.99, 0.99, 0.99, 0.98, 0.98, 0.97, 0.73, 0.50, 0.24, 0.00, 0.15, 0.32 },
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| 96 | { 0.87, 0.87, 0.95, 0.98, 0.98, 0.98, 0.98, 0.98, 0.80, 0.59, 0.38, 0.15, 0.00, 0.24 },
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| 97 | { 0.84, 0.86, 0.97, 0.96, 1.00, 0.99, 1.00, 0.98, 0.77, 0.72, 0.45, 0.32, 0.24, 0.00 }});
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| 98 | stress = MultidimensionalScaling.CalculateNormalizedStress(distancesK,
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| 99 | MultidimensionalScaling.KruskalShepard(distancesK));
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| 100 | Assert.IsTrue(stress < 0.1);
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[5723] | 101 | }
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| 102 |
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| 103 | internal DoubleMatrix GetDistances(double[,] coordinates) {
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| 104 | int dimension = coordinates.GetLength(0);
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| 105 | DoubleMatrix distances = new DoubleMatrix(dimension, dimension);
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| 106 | for (int i = 0; i < dimension - 1; i++)
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| 107 | for (int j = i + 1; j < dimension; j++) {
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| 108 | double sum = 0;
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| 109 | for (int k = 0; k < coordinates.GetLength(1); k++)
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| 110 | sum += (coordinates[i, k] - coordinates[j, k]) * (coordinates[i, k] - coordinates[j, k]);
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| 111 | distances[i, j] = distances[j, i] = Math.Sqrt(sum);
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| 112 | }
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| 113 | return distances;
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| 114 | }
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| 115 | }
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| 116 | }
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