#region License Information
/* HeuristicLab
* Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.Linq;
using System.Windows.Forms;
using HeuristicLab.Common;
namespace HeuristicLab.MainForm.WindowsForms {
public partial class DefineArithmeticProgressionDialog : Form {
private bool allowOnlyInteger;
public double Minimum { get; private set; }
public double Maximum { get; private set; }
public double Step { get; private set; }
public IEnumerable Values {
get { return EnumerateProgression().Reverse(); }
}
public DefineArithmeticProgressionDialog() {
InitializeComponent();
Icon = HeuristicLab.Common.Resources.HeuristicLab.Icon;
Minimum = 0; Maximum = 100; Step = 10;
}
public DefineArithmeticProgressionDialog(bool allowOnlyInteger)
: this() {
this.allowOnlyInteger = allowOnlyInteger;
}
public DefineArithmeticProgressionDialog(bool allowOnlyInteger, double minimum, double maximum, double step)
: this(allowOnlyInteger) {
Minimum = minimum;
Maximum = maximum;
Step = step;
}
private void DefineArithmeticProgressionDialog_Load(object sender, System.EventArgs e) {
minimumTextBox.Text = Minimum.ToString();
maximumTextBox.Text = Maximum.ToString();
stepSizeTextBox.Text = Step.ToString();
}
private void textBox_Validating(object sender, CancelEventArgs e) {
var textBox = (TextBox)sender;
double value = 0;
if (allowOnlyInteger) {
int intValue;
if (!int.TryParse(textBox.Text, out intValue)) {
errorProvider.SetError(textBox, "Please enter a valid integer value.");
e.Cancel = true;
return;
} else {
value = intValue;
errorProvider.SetError(textBox, null);
}
} else {
if (!double.TryParse(textBox.Text, NumberStyles.Float, CultureInfo.CurrentCulture.NumberFormat, out value)) {
errorProvider.SetError(textBox, "Please enter a valid double value.");
e.Cancel = true;
return;
} else errorProvider.SetError(textBox, null);
}
if (textBox == minimumTextBox) Minimum = value;
else if (textBox == maximumTextBox) Maximum = value;
else if (textBox == stepSizeTextBox) Step = value;
okButton.Enabled = IsValid();
}
private bool IsValid() {
return Minimum <= Maximum && Step >= 0;
}
private IEnumerable EnumerateProgression() {
double value = Maximum;
bool minimumIncluded = false;
int i = 1;
while (value >= Minimum) {
if (value.IsAlmost(Minimum)) {
yield return Minimum;
minimumIncluded = true;
} else yield return value;
if (Step == 0) break; // a step size of 0 will only output maximum and minimum
if (allowOnlyInteger) {
value = (int)Maximum - i * (int)Step;
} else {
value = Maximum - i * Step;
}
i++;
}
if (!minimumIncluded) {
yield return Minimum;
}
}
}
}