[13672] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 | using HeuristicLab.Common;
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[13620] | 22 | using HeuristicLab.Core;
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| 23 | using HeuristicLab.Encodings.RealVectorEncoding;
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| 24 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 25 |
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[14111] | 26 | namespace HeuristicLab.Problems.TestFunctions.MultiObjective {
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[13620] | 27 | [Item("ZDT2", "ZDT2 function as defined in http://www.tik.ee.ethz.ch/sop/download/supplementary/testproblems/ [30.11.2015]")]
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| 28 | [StorableClass]
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| 29 | public class ZDT2 : ZDT {
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[14068] | 30 | protected override double GetBestKnownHypervolume(int objectives) {
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[13672] | 31 | return 120 + 1.0 / 3;
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[13620] | 32 | }
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| 33 |
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| 34 | [StorableConstructor]
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| 35 | protected ZDT2(bool deserializing) : base(deserializing) { }
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| 36 | protected ZDT2(ZDT2 original, Cloner cloner) : base(original, cloner) { }
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| 37 | public override IDeepCloneable Clone(Cloner cloner) {
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| 38 | return new ZDT2(this, cloner);
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| 39 | }
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| 40 | public ZDT2() : base() { }
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| 41 |
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| 42 | public override double[] Evaluate(RealVector r) {
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| 43 | double g = 0;
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| 44 | for (int i = 1; i < r.Length; i++) g += r[i];
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| 45 | g = 1.0 + 9.0 * g / (r.Length - 1);
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| 46 | double d = r[0] / g;
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[13672] | 47 | double f0 = r[0];
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| 48 | double f1 = g * (1.0 - d * d);
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| 49 | return new double[] { f0, f1 };
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[13620] | 50 | }
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| 51 | }
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| 52 | }
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