using System.Windows; using Microsoft.Research.DynamicDataDisplay.Common; namespace Microsoft.Research.DynamicDataDisplay { /// /// Target of rendering /// public enum RenderTo { /// /// Rendering directly to screen /// Screen, /// /// Rendering to bitmap, which will be drawn to screen later. /// Image } public sealed class RenderState { private readonly DataRect visible; private readonly Rect output; private readonly DataRect renderVisible; private readonly RenderTo renderingType; public DataRect RenderVisible { get { return renderVisible; } } public RenderTo RenderingType { get { return renderingType; } } public Rect Output { get { return output; } } public DataRect Visible { get { return visible; } } internal RenderState(DataRect renderVisible, DataRect visible, Rect output, RenderTo renderingType) { this.renderVisible = renderVisible; this.visible = visible; this.output = output; this.renderingType = renderingType; } } }