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1 | using System.Windows;
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2 | using Microsoft.Research.DynamicDataDisplay.Common;
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3 |
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4 | namespace Microsoft.Research.DynamicDataDisplay
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5 | {
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6 | /// <summary>
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7 | /// Target of rendering
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8 | /// </summary>
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9 | public enum RenderTo
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10 | {
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11 | /// <summary>
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12 | /// Rendering directly to screen
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13 | /// </summary>
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14 | Screen,
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15 | /// <summary>
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16 | /// Rendering to bitmap, which will be drawn to screen later.
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17 | /// </summary>
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18 | Image
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19 | }
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20 |
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21 | public sealed class RenderState
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22 | {
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23 | private readonly DataRect visible;
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24 | private readonly Rect output;
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25 | private readonly DataRect renderVisible;
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26 | private readonly RenderTo renderingType;
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27 |
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28 | public DataRect RenderVisible
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29 | {
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30 | get { return renderVisible; }
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31 | }
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32 |
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33 | public RenderTo RenderingType
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34 | {
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35 | get { return renderingType; }
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36 | }
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37 |
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38 | public Rect Output
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39 | {
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40 | get { return output; }
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41 | }
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42 |
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43 | public DataRect Visible
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44 | {
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45 | get { return visible; }
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46 | }
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47 |
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48 | internal RenderState(DataRect renderVisible, DataRect visible, Rect output, RenderTo renderingType)
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49 | {
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50 | this.renderVisible = renderVisible;
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51 | this.visible = visible;
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52 | this.output = output;
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53 | this.renderingType = renderingType;
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54 | }
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55 | }
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56 | }
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