/// /// This file is part of ILNumerics Community Edition. /// /// ILNumerics Community Edition - high performance computing for applications. /// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net /// /// ILNumerics Community Edition is free software: you can redistribute it and/or modify /// it under the terms of the GNU General Public License version 3 as published by /// the Free Software Foundation. /// /// ILNumerics Community Edition is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU General Public License for more details. /// /// You should have received a copy of the GNU General Public License /// along with ILNumerics Community Edition. See the file License.txt in the root /// of your distribution package. If not, see . /// /// In addition this software uses the following components and/or licenses: /// /// ================================================================================= /// The Open Toolkit Library License /// /// Copyright (c) 2006 - 2009 the Open Toolkit library. /// /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights to /// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of /// the Software, and to permit persons to whom the Software is furnished to do /// so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in all /// copies or substantial portions of the Software. /// /// ================================================================================= /// using System; using System.Collections.Generic; using System.Text; using ILNumerics.Misc; using ILNumerics.Exceptions; namespace ILNumerics { public partial class ILMath { /// /// Create two matrices for evaluation and visualization of 2 dimensional functions /// /// Vector of x values /// Vector of y values /// [Output, Optional]: if on entry outY is not null, on return it will hold the values for the Y dimension /// X values matrix along the values of the X input array. Corresponding values for Y are returned in outY /// The matrices returned can be utilize to evaluate and visualize functions of 2 variables X and Y. public static ILRetArray< double > meshgrid(ILInArray< double > X, ILInArray< double > Y , ILOutArray< double > outY = null) { using (ILScope.Enter(X,Y)) { if (!X.IsVector || !Y.IsVector) { throw new ILArgumentException("inputs must be vectors"); } if (!X.IsRowVector) X = X.T; if (!Y.IsColumnVector) Y = Y.T; ILArray< double > ret = repmat(X,Y.Length,1); if (!isnull(outY)) outY.a = repmat(Y,1,X.Length); return ret; } } /// /// Create 3d arrays for evaluation and visualization of 3 dimensional functions /// /// Vector of x values /// Vector of y values /// Vector of z values /// [Output, Optional] If on entry outY is not null, on return it will hold the values for the y dimension /// [Output, Optional] If on entry outZ is not null, on return it will hold the values for the z dimension /// X value array along the values of the X input vector, arrays for y and z dimensions are returned in outY and outZ respectively /// The arrays returned can be used to evaluate and visualize functions of 3 variables X, Y and Z. public static ILRetArray< double > meshgrid(ILInArray< double > X, ILInArray< double > Y, ILInArray< double > Z ,ILOutArray< double > outY = null, ILOutArray< double > outZ = null) { using (ILScope.Enter()) { if (!X.IsVector || !Y.IsVector || !Z.IsVector) { throw new ILArgumentException("inputs must be vectors"); } if (!X.IsRowVector) X = X.T; if (!Y.IsColumnVector) Y = Y.T; Z = Z[full].Reshape(new ILSize(1,1,Z.Size.NumberOfElements)); ILArray< double > ret = repmat(X,Y.Length,1,Z.Length); if (!isnull(outY)) outY.a = repmat(Y,1,X.Length,Z.Length); if (!isnull(outZ)) outZ.a = repmat(Z, Y.Length, X.Length, 1); return ret; } } #region HYCALPER AUTO GENERATED CODE /// /// Create two matrices for evaluation and visualization of 2 dimensional functions /// /// Vector of x values /// Vector of y values /// [Output, Optional]: if on entry outY is not null, on return it will hold the values for the Y dimension /// X values matrix along the values of the X input array. Corresponding values for Y are returned in outY /// The matrices returned can be utilize to evaluate and visualize functions of 2 variables X and Y. public static ILRetArray< Int64 > meshgrid(ILInArray< Int64 > X, ILInArray< Int64 > Y , ILOutArray< Int64 > outY = null) { using (ILScope.Enter(X,Y)) { if (!X.IsVector || !Y.IsVector) { throw new ILArgumentException("inputs must be vectors"); } if (!X.IsRowVector) X = X.T; if (!Y.IsColumnVector) Y = Y.T; ILArray< Int64 > ret = repmat(X,Y.Length,1); if (!isnull(outY)) outY.a = repmat(Y,1,X.Length); return ret; } } /// /// Create 3d arrays for evaluation and visualization of 3 dimensional functions /// /// Vector of x values /// Vector of y values /// Vector of z values /// [Output, Optional] If on entry outY is not null, on return it will hold the values for the y dimension /// [Output, Optional] If on entry outZ is not null, on return it will hold the values for the z dimension /// X value array along the values of the X input vector, arrays for y and z dimensions are returned in outY and outZ respectively /// The arrays returned can be used to evaluate and visualize functions of 3 variables X, Y and Z. public static ILRetArray< Int64 > meshgrid(ILInArray< Int64 > X, ILInArray< Int64 > Y, ILInArray< Int64 > Z ,ILOutArray< Int64 > outY = null, ILOutArray< Int64 > outZ = null) { using (ILScope.Enter()) { if (!X.IsVector || !Y.IsVector || !Z.IsVector) { throw new ILArgumentException("inputs must be vectors"); } if (!X.IsRowVector) X = X.T; if (!Y.IsColumnVector) Y = Y.T; Z = Z[full].Reshape(new ILSize(1,1,Z.Size.NumberOfElements)); ILArray< Int64 > ret = repmat(X,Y.Length,1,Z.Length); if (!isnull(outY)) outY.a = repmat(Y,1,X.Length,Z.Length); if (!isnull(outZ)) outZ.a = repmat(Z, Y.Length, X.Length, 1); return ret; } } /// /// Create two matrices for evaluation and visualization of 2 dimensional functions /// /// Vector of x values /// Vector of y values /// [Output, Optional]: if on entry outY is not null, on return it will hold the values for the Y dimension /// X values matrix along the values of the X input array. Corresponding values for Y are returned in outY /// The matrices returned can be utilize to evaluate and visualize functions of 2 variables X and Y. public static ILRetArray< Int32 > meshgrid(ILInArray< Int32 > X, ILInArray< Int32 > Y , ILOutArray< Int32 > outY = null) { using (ILScope.Enter(X,Y)) { if (!X.IsVector || !Y.IsVector) { throw new ILArgumentException("inputs must be vectors"); } if (!X.IsRowVector) X = X.T; if (!Y.IsColumnVector) Y = Y.T; ILArray< Int32 > ret = repmat(X,Y.Length,1); if (!isnull(outY)) outY.a = repmat(Y,1,X.Length); return ret; } } /// /// Create 3d arrays for evaluation and visualization of 3 dimensional functions /// /// Vector of x values /// Vector of y values /// Vector of z values /// [Output, Optional] If on entry outY is not null, on return it will hold the values for the y dimension /// [Output, Optional] If on entry outZ is not null, on return it will hold the values for the z dimension /// X value array along the values of the X input vector, arrays for y and z dimensions are returned in outY and outZ respectively /// The arrays returned can be used to evaluate and visualize functions of 3 variables X, Y and Z. public static ILRetArray< Int32 > meshgrid(ILInArray< Int32 > X, ILInArray< Int32 > Y, ILInArray< Int32 > Z ,ILOutArray< Int32 > outY = null, ILOutArray< Int32 > outZ = null) { using (ILScope.Enter()) { if (!X.IsVector || !Y.IsVector || !Z.IsVector) { throw new ILArgumentException("inputs must be vectors"); } if (!X.IsRowVector) X = X.T; if (!Y.IsColumnVector) Y = Y.T; Z = Z[full].Reshape(new ILSize(1,1,Z.Size.NumberOfElements)); ILArray< Int32 > ret = repmat(X,Y.Length,1,Z.Length); if (!isnull(outY)) outY.a = repmat(Y,1,X.Length,Z.Length); if (!isnull(outZ)) outZ.a = repmat(Z, Y.Length, X.Length, 1); return ret; } } /// /// Create two matrices for evaluation and visualization of 2 dimensional functions /// /// Vector of x values /// Vector of y values /// [Output, Optional]: if on entry outY is not null, on return it will hold the values for the Y dimension /// X values matrix along the values of the X input array. Corresponding values for Y are returned in outY /// The matrices returned can be utilize to evaluate and visualize functions of 2 variables X and Y. public static ILRetArray< float > meshgrid(ILInArray< float > X, ILInArray< float > Y , ILOutArray< float > outY = null) { using (ILScope.Enter(X,Y)) { if (!X.IsVector || !Y.IsVector) { throw new ILArgumentException("inputs must be vectors"); } if (!X.IsRowVector) X = X.T; if (!Y.IsColumnVector) Y = Y.T; ILArray< float > ret = repmat(X,Y.Length,1); if (!isnull(outY)) outY.a = repmat(Y,1,X.Length); return ret; } } /// /// Create 3d arrays for evaluation and visualization of 3 dimensional functions /// /// Vector of x values /// Vector of y values /// Vector of z values /// [Output, Optional] If on entry outY is not null, on return it will hold the values for the y dimension /// [Output, Optional] If on entry outZ is not null, on return it will hold the values for the z dimension /// X value array along the values of the X input vector, arrays for y and z dimensions are returned in outY and outZ respectively /// The arrays returned can be used to evaluate and visualize functions of 3 variables X, Y and Z. public static ILRetArray< float > meshgrid(ILInArray< float > X, ILInArray< float > Y, ILInArray< float > Z ,ILOutArray< float > outY = null, ILOutArray< float > outZ = null) { using (ILScope.Enter()) { if (!X.IsVector || !Y.IsVector || !Z.IsVector) { throw new ILArgumentException("inputs must be vectors"); } if (!X.IsRowVector) X = X.T; if (!Y.IsColumnVector) Y = Y.T; Z = Z[full].Reshape(new ILSize(1,1,Z.Size.NumberOfElements)); ILArray< float > ret = repmat(X,Y.Length,1,Z.Length); if (!isnull(outY)) outY.a = repmat(Y,1,X.Length,Z.Length); if (!isnull(outZ)) outZ.a = repmat(Z, Y.Length, X.Length, 1); return ret; } } #endregion HYCALPER AUTO GENERATED CODE } }