///
/// This file is part of ILNumerics Community Edition.
///
/// ILNumerics Community Edition - high performance computing for applications.
/// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
///
/// ILNumerics Community Edition is free software: you can redistribute it and/or modify
/// it under the terms of the GNU General Public License version 3 as published by
/// the Free Software Foundation.
///
/// ILNumerics Community Edition is distributed in the hope that it will be useful,
/// but WITHOUT ANY WARRANTY; without even the implied warranty of
/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
/// GNU General Public License for more details.
///
/// You should have received a copy of the GNU General Public License
/// along with ILNumerics Community Edition. See the file License.txt in the root
/// of your distribution package. If not, see .
///
/// In addition this software uses the following components and/or licenses:
///
/// =================================================================================
/// The Open Toolkit Library License
///
/// Copyright (c) 2006 - 2009 the Open Toolkit library.
///
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights to
/// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
/// the Software, and to permit persons to whom the Software is furnished to do
/// so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in all
/// copies or substantial portions of the Software.
///
/// =================================================================================
///
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ILNumerics.Misc;
namespace ILNumerics {
public partial class ILMath {
#region managed mult
unsafe public static void MMultBlockedThreaded(double[] A, double[] B, double[] C, int m, int n, int k, int kc) {
// block parameters
int mc = 512;
int mr = 4;
int nr = 4;
double[] CAux = ILMemoryPool.Pool.New(mc + ALIGN / sizeof(double));
double[] Bpack1 = ILMemoryPool.Pool.New(kc * (n) + ALIGN / sizeof(double));
double[] Apack1 = ILMemoryPool.Pool.New(kc * mc + ALIGN / sizeof(double));
double[] Bpack2 = ILMemoryPool.Pool.New(kc * (n) + ALIGN / sizeof(double));
double[] Apack2 = ILMemoryPool.Pool.New(kc * mc + ALIGN / sizeof(double));
fixed (double* pAArr = A)
fixed (double* pBArr = B)
fixed (double* pCArr = C)
fixed (double* pBpack1 = Bpack1)
fixed (double* pApack1 = Apack1)
fixed (double* pBpack2 = Bpack2)
fixed (double* pApack2 = Apack2) {
int workerCount = 1;
Action