///
/// This file is part of ILNumerics Community Edition.
///
/// ILNumerics Community Edition - high performance computing for applications.
/// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
///
/// ILNumerics Community Edition is free software: you can redistribute it and/or modify
/// it under the terms of the GNU General Public License version 3 as published by
/// the Free Software Foundation.
///
/// ILNumerics Community Edition is distributed in the hope that it will be useful,
/// but WITHOUT ANY WARRANTY; without even the implied warranty of
/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
/// GNU General Public License for more details.
///
/// You should have received a copy of the GNU General Public License
/// along with ILNumerics Community Edition. See the file License.txt in the root
/// of your distribution package. If not, see .
///
/// In addition this software uses the following components and/or licenses:
///
/// =================================================================================
/// The Open Toolkit Library License
///
/// Copyright (c) 2006 - 2009 the Open Toolkit library.
///
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights to
/// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
/// the Software, and to permit persons to whom the Software is furnished to do
/// so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in all
/// copies or substantial portions of the Software.
///
/// =================================================================================
///
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using ILNumerics.Storage;
using ILNumerics.Misc;
using ILNumerics.Native;
using ILNumerics.Exceptions;
using System.IO;
namespace ILNumerics {
///
/// Main math class, exposes all static math functions. Users should write algorithms in a class derived from ILMath.
///
public partial class ILMath {
///
/// Concrete interface wrapper class providing the native LAPACK functions
///
/// The LAPACK wrapper will be initialized the first time,
/// a call to any static method of ILMath is made. The decision, which
/// native module to load is done by use of native CPUID assembly statements.
/// If the current processor does not support those calls or is not recognizable
/// by ILNumerics, a generic - not optimized - version of native LAPACK code will
/// be used than.
public static IILLapack Lapack;
///
/// Platform specific FFT implementation, internally used to compute fft
///
public static IILFFT FFTImplementation;
///
/// Main math class providing static builtin functions
///
static ILMath() {
#region initialize proc specific interfaces
// for now we rely on the existance of the Intel MKL!
try {
ILMKLFFT mkl = new ILMKLFFT();
FFTImplementation = mkl;
ILLapackMKL10_0 lapack = new ILLapackMKL10_0();
Lapack = lapack;
fft(1.0);
} catch (Exception exc) {
Console.Write("Error initializing Lapack implementation: " + exc.ToString());
// MKL missing ... no fallback by now
}
#endregion
#region initialize machine parameter infos
macharD(ref m_machparDouble.ibeta, ref m_machparDouble.it,ref m_machparDouble.irnd,ref m_machparDouble.ngrd,ref m_machparDouble.machep,ref m_machparDouble.negep,ref m_machparDouble.iexp,ref m_machparDouble.minexp,ref m_machparDouble.maxexp,ref m_machparDouble.eps,ref m_machparDouble.epsneg,ref m_machparDouble.xmin,ref m_machparDouble.xmax);
macharF(ref m_machparSingle.ibeta, ref m_machparSingle.it,ref m_machparSingle.irnd,ref m_machparSingle.ngrd,ref m_machparSingle.machep,ref m_machparSingle.negep,ref m_machparSingle.iexp,ref m_machparSingle.minexp,ref m_machparSingle.maxexp,ref m_machparSingle.eps,ref m_machparSingle.epsneg,ref m_machparSingle.xmin,ref m_machparSingle.xmax);
#endregion
}
///
/// Minimal size of dimensions, expensive operations will be carried out by native LAPACK libs.
///
/// This property is not yet implemented. All computations (unless for scalars) will be using LAPACK.
///
internal static readonly int ILAtlasMinimumElementSize = 1;
#region private helper
private static readonly char TRANS_NONE = 'n';
private static byte saturateByte(double a) {
if (double.IsNaN(a)) return 0;
a = Math.Round(a, MidpointRounding.AwayFromZero);
if (a > byte.MaxValue) return byte.MaxValue;
if (a < byte.MinValue) return byte.MinValue;
return (byte)a;
}
private static sbyte saturateSByte(double a) {
if (double.IsNaN(a)) return 0;
a = Math.Round(a, MidpointRounding.AwayFromZero);
if (a > sbyte.MaxValue) return sbyte.MaxValue;
if (a < sbyte.MinValue) return sbyte.MinValue;
return (sbyte)a;
}
private static char saturateChar(double a) {
if (double.IsNaN(a)) return (char)0;
a = Math.Round(a, MidpointRounding.AwayFromZero);
if (a > char.MaxValue) return char.MaxValue;
if (a < char.MinValue) return char.MinValue;
return (char)a;
}
private static short saturateInt16(double a) {
if (double.IsNaN(a)) return 0;
a = Math.Round(a, MidpointRounding.AwayFromZero);
if (a > short.MaxValue) return short.MaxValue;
if (a < short.MinValue) return short.MinValue;
return (short)a;
}
private static int saturateInt32(double a) {
if (double.IsNaN(a)) return 0;
a = Math.Round(a, MidpointRounding.AwayFromZero);
if (a > int.MaxValue) return int.MaxValue;
if (a < int.MinValue) return int.MinValue;
return (int)a;
}
private static long saturateInt64(double a) {
if (double.IsNaN(a)) return 0;
a = Math.Round(a, MidpointRounding.AwayFromZero);
if (a > long.MaxValue) return long.MaxValue;
if (a < long.MinValue) return long.MinValue;
return (long)a;
}
private static ushort saturateUInt16(double a) {
if (double.IsNaN(a)) return 0;
a = Math.Round(a, MidpointRounding.AwayFromZero);
if (a > ushort.MaxValue) return ushort.MaxValue;
if (a < ushort.MinValue) return ushort.MinValue;
return (ushort)a;
}
private static uint saturateUInt32(double a) {
if (double.IsNaN(a)) return 0;
a = Math.Round(a, MidpointRounding.AwayFromZero);
if (a > uint.MaxValue) return uint.MaxValue;
if (a < uint.MinValue) return uint.MinValue;
return (uint)a;
}
private static ulong saturateUInt64(double a) {
if (double.IsNaN(a)) return 0;
a = Math.Round(a, MidpointRounding.AwayFromZero);
if (a > ulong.MaxValue) return ulong.MaxValue;
if (a < ulong.MinValue) return ulong.MinValue;
return (ulong)a;
}
#endregion
}
}