///
/// This file is part of ILNumerics Community Edition.
///
/// ILNumerics Community Edition - high performance computing for applications.
/// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
///
/// ILNumerics Community Edition is free software: you can redistribute it and/or modify
/// it under the terms of the GNU General Public License version 3 as published by
/// the Free Software Foundation.
///
/// ILNumerics Community Edition is distributed in the hope that it will be useful,
/// but WITHOUT ANY WARRANTY; without even the implied warranty of
/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
/// GNU General Public License for more details.
///
/// You should have received a copy of the GNU General Public License
/// along with ILNumerics Community Edition. See the file License.txt in the root
/// of your distribution package. If not, see .
///
/// In addition this software uses the following components and/or licenses:
///
/// =================================================================================
/// The Open Toolkit Library License
///
/// Copyright (c) 2006 - 2009 the Open Toolkit library.
///
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights to
/// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
/// the Software, and to permit persons to whom the Software is furnished to do
/// so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in all
/// copies or substantial portions of the Software.
///
/// =================================================================================
///
using System;
using System.Collections.Generic;
using System.Text;
namespace ILNumerics.Drawing.Labeling {
///
/// attribute used to identify IILTextRenderer types within assemblies
///
public class ILRendererAttribute : Attribute {
///
/// the type of graphic device, the renderer is able to handle
///
public readonly GraphicDeviceType GraphicDeviceType;
///
/// short name describing the renderer
///
public readonly string Name;
///
/// long name describing the renderer
///
public readonly string NameLong;
///
/// determine, if this renderer should be used as default
/// renderer for the graphic device and the coord system
///
public readonly bool IsDefault;
///
/// Detemine the coord system the renderer is based on
///
public readonly CoordSystem Coords;
///
/// Constructor for a new attribute describing non-default renderer
///
/// graphic device type
/// short name
/// long name
public ILRendererAttribute(GraphicDeviceType type, string Name, string NameLong) {
this.GraphicDeviceType = type;
this.Name = Name;
this.NameLong = NameLong;
this.IsDefault = false;
this.Coords = CoordSystem.Screen;
}
///
/// Constructor creating a new renderer attribute
///
/// graphic device type
/// short name
/// long name
/// 'default' flag
public ILRendererAttribute(GraphicDeviceType type, string Name, string NameLong, bool Default, CoordSystem coords) {
this.GraphicDeviceType = type;
this.Name = Name;
this.NameLong = NameLong;
this.IsDefault = Default;
this.Coords = coords;
}
}
}