/// /// This file is part of ILNumerics Community Edition. /// /// ILNumerics Community Edition - high performance computing for applications. /// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net /// /// ILNumerics Community Edition is free software: you can redistribute it and/or modify /// it under the terms of the GNU General Public License version 3 as published by /// the Free Software Foundation. /// /// ILNumerics Community Edition is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU General Public License for more details. /// /// You should have received a copy of the GNU General Public License /// along with ILNumerics Community Edition. See the file License.txt in the root /// of your distribution package. If not, see . /// /// In addition this software uses the following components and/or licenses: /// /// ================================================================================= /// The Open Toolkit Library License /// /// Copyright (c) 2006 - 2009 the Open Toolkit library. /// /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights to /// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of /// the Software, and to permit persons to whom the Software is furnished to do /// so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in all /// copies or substantial portions of the Software. /// /// ================================================================================= /// using System; using System.Collections.Generic; using System.Text; namespace ILNumerics.Drawing.Labeling { /// /// attribute used to identify IILTextRenderer types within assemblies /// public class ILRendererAttribute : Attribute { /// /// the type of graphic device, the renderer is able to handle /// public readonly GraphicDeviceType GraphicDeviceType; /// /// short name describing the renderer /// public readonly string Name; /// /// long name describing the renderer /// public readonly string NameLong; /// /// determine, if this renderer should be used as default /// renderer for the graphic device and the coord system /// public readonly bool IsDefault; /// /// Detemine the coord system the renderer is based on /// public readonly CoordSystem Coords; /// /// Constructor for a new attribute describing non-default renderer /// /// graphic device type /// short name /// long name public ILRendererAttribute(GraphicDeviceType type, string Name, string NameLong) { this.GraphicDeviceType = type; this.Name = Name; this.NameLong = NameLong; this.IsDefault = false; this.Coords = CoordSystem.Screen; } /// /// Constructor creating a new renderer attribute /// /// graphic device type /// short name /// long name /// 'default' flag public ILRendererAttribute(GraphicDeviceType type, string Name, string NameLong, bool Default, CoordSystem coords) { this.GraphicDeviceType = type; this.Name = Name; this.NameLong = NameLong; this.IsDefault = Default; this.Coords = coords; } } }