1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System.Collections.Generic;
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23 | using System.Linq;
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24 | using System.Text;
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25 |
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26 | public class GPDefNode {
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27 | public string Name { get; set; }
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28 | public CodeNode ClassCodeNode { get; set; }
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29 | public CodeNode InitCodeNode { get; set; }
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30 | public List<SymbolNode> NonTerminals { get; private set; }
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31 | public List<SymbolNode> Terminals { get; private set; }
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32 | public List<RuleNode> Rules { get; private set; }
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33 | public FitnessFunctionNode FitnessFunctionNode { get; set; }
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34 |
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35 | public GPDefNode() {
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36 | this.NonTerminals = new List<SymbolNode>();
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37 | this.Terminals = new List<SymbolNode>();
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38 | this.Rules = new List<RuleNode>();
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39 | this.ClassCodeNode = new CodeNode();
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40 | this.InitCodeNode = new CodeNode();
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41 | }
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42 |
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43 | public bool IsSymbolDefined(SymbolNode n) {
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44 | return NonTerminals.Any(s => s.Ident == n.Ident) ||
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45 | Terminals.Any(s => s.Ident == n.Ident);
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46 | }
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47 | public bool IsNonTerminalDefined(string ntIdent) {
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48 | return NonTerminals.Any(s => s.Ident == ntIdent);
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49 | }
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50 | public bool IsRuleDefined(RuleNode n) {
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51 | return IsRuleDefined(n.NtSymbol);
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52 | }
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53 | public bool IsRuleDefined(string ntSymbol) {
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54 | return Rules.Any(r => r.NtSymbol == ntSymbol);
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55 | }
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56 | public string UndefinedNonTerminals() {
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57 | var sb = new StringBuilder();
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58 | foreach (var nt in NonTerminals) {
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59 | if (!IsRuleDefined(nt.Ident)) {
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60 | sb.AppendFormat("{0} ", nt.Ident);
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61 | }
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62 | }
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63 | return sb.ToString();
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64 | }
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65 | }
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66 |
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67 | public class CodeNode {
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68 | public string SrcCode { get; set; }
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69 | }
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70 |
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71 | public class FitnessFunctionNode {
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72 | public bool Maximization { get; set; }
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73 | public string SrcCode { get; set; }
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74 | }
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75 |
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76 | public class SymbolNode {
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77 | public string Ident { get; set; }
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78 | public string FormalParameters { get; set; }
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79 |
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80 | }
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81 |
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82 | public class NonTerminalNode : SymbolNode {
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83 | }
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84 |
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85 | public class TerminalNode : SymbolNode {
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86 | public class FieldDefinition {
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87 | private readonly string refOrOut;
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88 | private readonly string type;
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89 | private readonly string identifier;
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90 |
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91 | public FieldDefinition(string refOrOut, string type, string identifier) {
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92 | this.type = type;
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93 | this.identifier = identifier;
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94 | this.refOrOut = refOrOut;
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95 | }
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96 | public string RefOrOut { get { return this.refOrOut; } }
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97 | public string Type { get { return this.type; } }
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98 | public string Identifier { get { return this.identifier; } }
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99 | }
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100 | public IEnumerable<ConstraintNode> Constraints { get; set; }
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101 | public IEnumerable<FieldDefinition> FieldDefinitions { get; set; }
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102 | }
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103 |
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104 |
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105 | public enum ConstraintNodeType { Set, Range };
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106 | public class ConstraintNode {
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107 | public string Ident { get; set; }
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108 | public ConstraintNodeType Type { get; set; }
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109 | public string SetExpression { get; set; }
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110 | public string RangeMinExpression { get; set; }
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111 | public string RangeMaxExpression { get; set; }
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112 | public ConstraintNode(string ident) {
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113 | this.Ident = ident;
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114 | }
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115 | }
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116 |
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117 | public class RuleNode {
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118 | public string NtSymbol { get; set; }
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119 | public string LocalCode { get; set; }
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120 | public AlternativesNode Alternatives { get; set; }
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121 | }
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122 |
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123 | public class RuleExprNode { }
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124 |
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125 | public class AlternativesNode : RuleExprNode {
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126 | private List<SequenceNode> alt;
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127 | public IEnumerable<SequenceNode> Alternatives { get { return alt; } }
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128 | public AlternativesNode() {
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129 | this.alt = new List<SequenceNode>();
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130 | }
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131 | public void Add(SequenceNode expr) {
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132 | alt.Add(expr);
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133 | }
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134 | }
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135 |
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136 | public class SequenceNode : RuleExprNode {
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137 | private readonly List<RuleExprNode> seq;
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138 | public IEnumerable<RuleExprNode> Sequence { get { return seq; } }
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139 | public SequenceNode() {
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140 | seq = new List<RuleExprNode>();
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141 | }
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142 | public void Add(RuleExprNode expr) {
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143 | seq.Add(expr);
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144 | }
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145 | }
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146 |
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147 | public class CallSymbolNode : RuleExprNode {
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148 | public string Ident { get; set; }
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149 | public string ActualParameter { get; set; }
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150 | }
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151 |
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152 | public class RuleActionNode : RuleExprNode {
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153 | public string SrcCode { get; set; }
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154 | } |
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