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1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.Linq;
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4 | using System.Text;
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5 | using HeuristicLab.Data;
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6 | using HeuristicLab.Common;
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7 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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8 | using HeuristicLab.Core;
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9 |
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10 | namespace HeuristicLab.Problems.MetaOptimization {
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11 | [StorableClass]
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12 | public class IntValueRange : Range<IntValue> {
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13 |
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14 | public IntValueRange(IntValue lowerBound, IntValue upperBound, IntValue stepSize) : base(lowerBound, upperBound, stepSize) { }
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15 | public IntValueRange() { }
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16 | [StorableConstructor]
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17 | protected IntValueRange(bool deserializing) : base(deserializing) { }
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18 | protected IntValueRange(IntValueRange original, Cloner cloner) : base(original, cloner) { }
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19 | public override IDeepCloneable Clone(Cloner cloner) {
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20 | return new IntValueRange(this, cloner);
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21 | }
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22 |
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23 | public override IntValue GetRandomValue(IRandom random) {
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24 | int val;
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25 | do {
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26 | val = random.Next(LowerBound.Value / StepSize.Value, UpperBound.Value / StepSize.Value + 1) * StepSize.Value;
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27 | } while (val < LowerBound.Value || val > UpperBound.Value);
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28 | return new IntValue(val);
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29 | }
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30 | }
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31 | }
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