using System;
using System.Collections.Generic;
using HeuristicLab.Persistence.Core;
namespace HeuristicLab.Persistence.Interfaces {
public interface ICompositeSerializer {
///
/// Defines the Priorty of this composite serializer. Higher number means
/// higher prioriy. Negative numbers are fallback serializers.
/// All default generic composite serializers have priority 100. Specializations
/// have priority 200 so they will be tried first. Priorities are
/// only considered for default configurations.
///
int Priority { get; }
///
/// Determines for every type whether the composite serializer is applicable.
///
bool CanSerialize(Type type);
///
/// Generate MetaInfo necessary for instance creation. (i.e.
/// array dimensions).
///
IEnumerable CreateMetaInfo(object obj);
///
/// Decompose an object into KeyValuePairs, the Key can be null,
/// the order in which elements are generated is guaranteed to be
/// the same as they will be supplied to the Populate method.
///
IEnumerable Decompose(object obj);
///
/// Create an instance of the object using the provided meta information.
///
///
///
object CreateInstance(Type type, IEnumerable metaInfo);
///
/// Compose an object from the KeyValuePairs previously generated
/// in DeCompose. The order in which the values are supplied is
/// the same as they where generated. Keys might be null.
///
void Populate(object instance, IEnumerable tags, Type type);
}
}