#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Text; namespace HeuristicLab.Core { /// /// Interface to represent items that are subjects to restrictions. /// public interface IConstrainedItem : IItem { /// /// All constraints of the current instance. /// ICollection Constraints { get; } /// /// Adds a constraint to the current instance. /// /// The constraint to add. void AddConstraint(IConstraint constraint); /// /// Removes a constraint from the current instance. /// /// The constraint to remove. void RemoveConstraint(IConstraint constraint); /// /// Checks whether the current instance fullfills all constraints. /// /// true if all constraints are fullfilled, false otherwise. bool IsValid(); /// /// Checks whether the current instance fullfills all constraints. /// /// Output parameter, all constraints that could not be fullfilled. /// true if all constraints are fullfilled, false otherwise. bool IsValid(out ICollection violatedConstraints); /// /// An for events when a new constraint is added. /// event EventHandler ConstraintAdded; /// /// An for events when a constraint is deleted. /// event EventHandler ConstraintRemoved; } }