#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using HeuristicLab.Core;
using HeuristicLab.Data;
using HeuristicLab.GP.StructureIdentification;
namespace HeuristicLab.GP.StructureIdentification.Classification {
public class ConfusionMatrixEvaluator : GPClassificationEvaluatorBase {
public override string Description {
get {
return @"Calculates the classifcation matrix of the model.";
}
}
public ConfusionMatrixEvaluator()
: base() {
AddVariableInfo(new VariableInfo("ConfusionMatrix", "The confusion matrix of the model", typeof(IntMatrixData), VariableKind.New));
}
public override void Evaluate(IScope scope, ITreeEvaluator evaluator, IFunctionTree tree, HeuristicLab.DataAnalysis.Dataset dataset, int targetVariable, double[] classes, double[] thresholds, int start, int end) {
IntMatrixData matrix = GetVariableValue("ConfusionMatrix", scope, false, false);
if (matrix == null) {
matrix = new IntMatrixData(new int[classes.Length, classes.Length]);
scope.AddVariable(new HeuristicLab.Core.Variable(scope.TranslateName("ConfusionMatrix"), matrix));
}
int nSamples = end - start;
for (int sample = start; sample < end; sample++) {
double est = evaluator.Evaluate(tree, sample);
double origClass = dataset.GetValue(sample, targetVariable);
int estClassIndex = -1;
// if estimation is lower than the smallest threshold value -> estimated class is the lower class
if (est < thresholds[0]) estClassIndex = 0;
// if estimation is larger (or equal) than the largest threshold value -> estimated class is the upper class
else if (est >= thresholds[thresholds.Length - 1]) estClassIndex = classes.Length - 1;
else {
// otherwise the estimated class is the class which upper threshold is larger than the estimated value
for (int k = 0; k < thresholds.Length; k++) {
if (thresholds[k] > est) {
estClassIndex = k;
break;
}
}
}
// find the first threshold index that is larger to the original value
int origClassIndex = classes.Length - 1;
for (int i = 0; i < thresholds.Length; i++) {
if (origClass < thresholds[i]) {
origClassIndex = i;
break;
}
}
matrix.Data[origClassIndex, estClassIndex]++;
}
}
}
}