#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using HeuristicLab.Core;
using HeuristicLab.Constraints;
using HeuristicLab.Data;
namespace HeuristicLab.Constraints {
///
/// Analyzes the sub-operators for specific constraints.
///
public class SubOperatorsConstraintAnalyser {
private ICollection allPossibleOperators;
///
/// Gets or sets all possible operators.
///
public ICollection AllPossibleOperators {
get { return allPossibleOperators; }
set { allPossibleOperators = value; }
}
///
/// Gets all operators that fulfill the expression of the constraints of the given operator.
///
/// The operator whose constraints to check.
/// The index of the child.
/// All allowed operators.
public IList GetAllowedOperators(IOperator op, int childIndex) {
AndConstraint andConstraint = new AndConstraint();
foreach (IConstraint constraint in op.Constraints) {
andConstraint.Clauses.Add(constraint);
}
return GetAllowedOperators(andConstraint, childIndex);
}
private IList GetAllowedOperators(IConstraint constraint, int childIndex) {
// manual dispatch on dynamic type
if (constraint is AndConstraint)
return GetAllowedOperators((AndConstraint)constraint, childIndex);
else if (constraint is OrConstraint)
return GetAllowedOperators((OrConstraint)constraint, childIndex);
else if (constraint is NotConstraint)
return GetAllowedOperators((NotConstraint)constraint, childIndex);
else if (constraint is AllSubOperatorsTypeConstraint)
return GetAllowedOperators((AllSubOperatorsTypeConstraint)constraint, childIndex);
else if (constraint is SubOperatorTypeConstraint)
return GetAllowedOperators((SubOperatorTypeConstraint)constraint, childIndex);
else return new List(allPossibleOperators); // ignore all other constraints
}
#region static set management methods
// better to use HashSets from .NET 3.5
// however we would need to switch the whole Constraints project to .NET 3.5 for that
private static IList Intersect(ICollection a, ICollection b) {
if (a.Count > b.Count) {
return Intersect(b, a);
}
List intersection = new List(a.Count);
foreach (IOperator element in a) {
if (InSet(element, b)) {
intersection.Add(element);
}
}
return intersection;
}
private static IList Union(ICollection a, ICollection b) {
List union = new List(a);
foreach (IOperator candidateElement in b) {
if (!InSet(candidateElement, union)) {
union.Add(candidateElement);
}
}
return union;
}
private static IList Substract(ICollection minuend, ICollection subtrahend) {
List difference = new List();
foreach (IOperator element in minuend) {
if (!InSet(element, subtrahend)) {
difference.Add(element);
}
}
return difference;
}
private static bool InSet(IOperator op, ICollection set) {
foreach (IOperator element in set) {
if (element == op)
return true;
}
return false;
}
#endregion
///
/// Gets all allowed operators that fulfill the expression of the given AndConstraint.
///
/// The constraint that must be fulfilled.
/// The index of the child.
/// All allowed operators.
public IList GetAllowedOperators(AndConstraint constraint, int childIndex) {
IList allowedOperators = new List(allPossibleOperators);
// keep only the intersection of all subconstraints
foreach (ConstraintBase clause in constraint.Clauses) {
allowedOperators = Intersect(allowedOperators, GetAllowedOperators(clause, childIndex));
}
return allowedOperators;
}
///
/// Gets all allowed operators that fulfill the expression of the given OrConstraint.
///
/// The constraint that must be fulfilled.
/// The index of the child.
/// All allowed operators.
public IList GetAllowedOperators(OrConstraint constraint, int childIndex) {
IList allowedOperators = new List();
foreach (ConstraintBase clause in constraint.Clauses) {
allowedOperators = Union(allowedOperators, GetAllowedOperators(clause, childIndex));
}
return allowedOperators;
}
///
/// Gets all allowed operators that fulfill the expression of the given NotConstraint.
///
/// The constraint that must be fulfilled.
/// The index of the child.
/// All allowed operators.
public IList GetAllowedOperators(NotConstraint constraint, int childIndex) {
return Substract(allPossibleOperators, GetAllowedOperators(constraint.SubConstraint, childIndex));
}
///
/// Gets all allowed operators that fulfill the expression of the given AllSubOperatorsTypeConstraint.
///
/// The constraint that must be fulfilled.
/// The index of the child.
/// All allowed operators.
public IList GetAllowedOperators(AllSubOperatorsTypeConstraint constraint, int childIndex) {
return Intersect(allPossibleOperators, constraint.AllowedSubOperators);
}
///
/// Gets all allowed operators that fulfill the expression of the given SubOperatorTypeConstraint.
///
/// The constraint that must be fulfilled.
/// The index of the child.
/// All allowed operators.
public IList GetAllowedOperators(SubOperatorTypeConstraint constraint, int childIndex) {
if (childIndex != constraint.SubOperatorIndex.Data) {
return new List(allPossibleOperators);
} else {
return Intersect(allPossibleOperators, constraint.AllowedSubOperators);
}
}
}
}