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source: branches/HeuristicLab.Hive-3.4/sources/HeuristicLab.Services.Hive/3.4/Manager/LifecycleManager.cs @ 6463

Last change on this file since 6463 was 6463, checked in by cneumuel, 13 years ago

#1233

  • created user interface for experiment sharing
  • created UserManager which provides access to the users
  • inserted a lot of security and authorization checks serverside
  • minor fixes in experiment manager
File size: 4.6 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using HeuristicLab.Services.Hive.Common;
26using HeuristicLab.Services.Hive.Common.DataTransfer;
27
28namespace HeuristicLab.Services.Hive {
29  /// <summary>
30  /// This class offers methods for cleaning up offline slaves and jobs
31  /// </summary>
32  public class LifecycleManager : ILifecycleManager {
33    private DataAccess.IHiveDao dao {
34      get { return ServiceLocator.Instance.HiveDao; }
35    }
36    private IAuthorizationManager auth {
37      get { return ServiceLocator.Instance.AuthorizationManager; }
38    }
39    private ILogger log {
40      get { return LogFactory.GetLogger(this.GetType().Namespace); }
41    }
42
43    public void Cleanup() {
44      log.Log("LifecycleManager.Cleanup()");
45      SetTimeoutSlavesOffline();
46      SetTimeoutJobsWaiting();
47      FinishParentJobs();
48      UpdateStatistics();
49    }
50
51    private void UpdateStatistics() {
52      var slaves = dao.GetSlaves(x => x.SlaveState == SlaveState.Calculating || x.SlaveState == SlaveState.Idle);
53
54      var stats = new Statistics();
55      stats.TimeStamp = DateTime.Now;
56      var slaveStats = new List<SlaveStatistics>();
57      foreach (var slave in slaves) {
58        slaveStats.Add(new SlaveStatistics() {
59          SlaveId = slave.Id,
60          Cores = slave.Cores.HasValue ? slave.Cores.Value : 0,
61          FreeCores = slave.FreeCores.HasValue ? slave.FreeCores.Value : 0,
62          Memory = slave.Memory.HasValue ? slave.Memory.Value : 0,
63          FreeMemory = slave.FreeMemory.HasValue ? slave.FreeMemory.Value : 0,
64          CpuUtilization = slave.CpuUtilization
65        });
66      }
67      stats.SlaveStatistics = slaveStats;
68      stats.UserStatistics = dao.GetUserStatistics();
69      dao.AddStatistics(stats);
70    }
71
72    /// <summary>
73    /// Searches for slaves which are timed out, puts them and their jobs offline
74    /// </summary>
75    private void SetTimeoutSlavesOffline() {
76      var slaves = dao.GetSlaves(x => x.SlaveState != SlaveState.Offline);
77      foreach (Slave slave in slaves) {
78        if (!slave.LastHeartbeat.HasValue || (DateTime.Now - slave.LastHeartbeat.Value) > Settings.Default.SlaveHeartbeatTimeout) {
79          slave.SlaveState = SlaveState.Offline;
80          SetJobsWaiting(slave.Id);
81          dao.UpdateSlave(slave);
82        }
83      }
84    }
85
86    /// <summary>
87    /// Looks for parent jobs which have FinishWhenChildJobsFinished and set their state to finished
88    /// </summary>
89    private void FinishParentJobs() {
90      var parentJobsToFinish = dao.GetParentJobs(dao.GetResources(x => true).Select(x => x.Id), 0, true);
91      foreach (var job in parentJobsToFinish) {
92        dao.UpdateJobState(job.Id, JobState.Finished, null, null, string.Empty);
93      }
94    }
95
96    private void SetJobsWaiting(Guid slaveId) {
97      var jobs = dao.GetJobs(x => x.State == JobState.Calculating).Where(x => x.StateLog.Last().SlaveId == slaveId);
98      foreach (var j in jobs) {
99        Job job = dao.UpdateJobState(j.Id, JobState.Waiting, slaveId, null, "Slave timed out.");
100        job.Command = null;
101        dao.UpdateJob(job);
102      }
103    }
104
105    /// <summary>
106    /// Looks for jobs which have not sent heartbeats for some time and reschedules them for calculation
107    /// </summary>
108    private void SetTimeoutJobsWaiting() {
109      var jobs = dao.GetJobs(x => (x.State == JobState.Calculating && (DateTime.Now - x.LastHeartbeat) > Settings.Default.CalculatingJobHeartbeatTimeout)
110                               || (x.State == JobState.Transferring && (DateTime.Now - x.LastHeartbeat) > Settings.Default.TransferringJobHeartbeatTimeout));
111      foreach (var j in jobs) {
112        Job job = dao.UpdateJobState(j.Id, JobState.Waiting, null, null, "Slave timed out.");
113        job.Command = null;
114        dao.UpdateJob(job);
115      }
116    }
117  }
118}
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