#region License Information
/* HeuristicLab
* Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using HeuristicLab.Common;
using HeuristicLab.Core;
namespace HeuristicLab.Clients.Hive {
[Item("Job", "A Hive job.")]
public partial class Job : IDeepCloneable {
public Job() { }
public void SetState(JobState state) {
this.State = state;
this.StateLog.Add(new StateLog() { State = state, DateTime = DateTime.Now });
}
public void SetState(JobState state, Guid userId) {
this.State = state;
this.StateLog.Add(new StateLog() { State = state, DateTime = DateTime.Now, UserId = userId });
}
public void SetState(JobState state, Guid slaveId, string exception) {
this.State = state;
this.StateLog.Add(new StateLog() { State = state, DateTime = DateTime.Now, SlaveId = slaveId, Exception = exception });
}
protected Job(Job original, Cloner cloner) {
this.Priority = original.Priority;
this.CoresNeeded = original.CoresNeeded;
this.MemoryNeeded = original.MemoryNeeded;
this.PluginsNeededIds = new List(original.PluginsNeededIds);
this.LastHeartbeat = original.LastHeartbeat;
this.IsParentJob = original.IsParentJob;
this.FinishWhenChildJobsFinished = original.FinishWhenChildJobsFinished;
this.ExecutionTime = original.ExecutionTime;
this.ParentJobId = original.ParentJobId;
this.StateLog = new List(original.StateLog);
this.State = original.State;
this.Id = original.Id;
}
public IDeepCloneable Clone(Cloner cloner) {
return new Job(this, cloner);
}
public object Clone() {
return Clone(new Cloner());
}
}
}