#region License Information /* HeuristicLab * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using HeuristicLab.Common; using HeuristicLab.Core; namespace HeuristicLab.Clients.Hive { [Item("Job", "A Hive job.")] public partial class Job : IDeepCloneable { public Job() { } public void SetState(JobState state) { this.State = state; this.StateLog.Add(new StateLog() { State = state, DateTime = DateTime.Now }); } public void SetState(JobState state, Guid userId) { this.State = state; this.StateLog.Add(new StateLog() { State = state, DateTime = DateTime.Now, UserId = userId }); } public void SetState(JobState state, Guid slaveId, string exception) { this.State = state; this.StateLog.Add(new StateLog() { State = state, DateTime = DateTime.Now, SlaveId = slaveId, Exception = exception }); } protected Job(Job original, Cloner cloner) { this.Priority = original.Priority; this.CoresNeeded = original.CoresNeeded; this.MemoryNeeded = original.MemoryNeeded; this.PluginsNeededIds = new List(original.PluginsNeededIds); this.LastHeartbeat = original.LastHeartbeat; this.IsParentJob = original.IsParentJob; this.FinishWhenChildJobsFinished = original.FinishWhenChildJobsFinished; this.ExecutionTime = original.ExecutionTime; this.ParentJobId = original.ParentJobId; this.StateLog = new List(original.StateLog); this.State = original.State; this.Id = original.Id; } public IDeepCloneable Clone(Cloner cloner) { return new Job(this, cloner); } public object Clone() { return Clone(new Cloner()); } } }