#region License Information /* HeuristicLab * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Linq; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding; using HeuristicLab.EvolutionTracking; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Problems.DataAnalysis.Symbolic { public class SymbolicDataAnalysisExpressionBeforeManipulatorOperator : BeforeManipulatorOperator { public SymbolicDataAnalysisExpressionBeforeManipulatorOperator() { } protected SymbolicDataAnalysisExpressionBeforeManipulatorOperator(SymbolicDataAnalysisExpressionBeforeManipulatorOperator original, Cloner cloner) : base(original, cloner) { } public override IDeepCloneable Clone(Cloner cloner) { return new SymbolicDataAnalysisExpressionBeforeManipulatorOperator(this, cloner); } [StorableConstructor] protected SymbolicDataAnalysisExpressionBeforeManipulatorOperator(bool deserializing) : base(deserializing) { } public override IOperation Apply() { // the call below does the following things: // 1) creates a clone of the individual to be manipulated, and adds it in the genealogy graph with rank = currentRank - 0.5. // the cloning will also clone the vertex data object, therefore reference comparison of node lists will not work // 2) replaces the parent of the current individual with the clone, and alters graph connections accordingly // so that vChild vertex will represent the child, and vClone will represent the cloned parent var result = base.Apply(); var vChild = GenealogyGraph.GetByContent(ChildParameter.ActualValue); var vClone = vChild.Parents.Last(); var fragment = (IFragment)vClone.InArcs.Last().Data; if (fragment != null) { // this step must be performed because the fragment root actually references the original child (not the clone). // when mutation occurs the fragment root would point to the mutated subtree in the child instead of the original one in the clone fragment.Root = vClone.Data.IterateNodesPrefix().ElementAt(fragment.Index1); } return result; } } }