#region License Information /* HeuristicLab * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Linq; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding; using HeuristicLab.EvolutionTracking; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Problems.DataAnalysis.Symbolic { [StorableClass] [Item("SymbolicDataAnalysisExpressionAfterCrossoverOperator", "An operator that compares the crossover child with the parent and saves the swapped fragment.")] public class SymbolicDataAnalysisExpressionAfterCrossoverOperator : AfterCrossoverOperator { public SymbolicDataAnalysisExpressionAfterCrossoverOperator() { } protected SymbolicDataAnalysisExpressionAfterCrossoverOperator(SymbolicDataAnalysisExpressionAfterCrossoverOperator original, Cloner cloner) : base(original, cloner) { } public override IDeepCloneable Clone(Cloner cloner) { return new SymbolicDataAnalysisExpressionAfterCrossoverOperator(this, cloner); } [StorableConstructor] protected SymbolicDataAnalysisExpressionAfterCrossoverOperator(bool deserializing) : base(deserializing) { } public override IOperation Apply() { var childVertex = GenealogyGraph.GetByContent(ChildParameter.ActualValue); var arcs = childVertex.InArcs.ToList(); var nodes0 = (List)arcs[0].Data; var nodes1 = (List)arcs[1].Data; var childNodes = childVertex.Data.IterateNodesPrefix().ToList(); IFragment fragment = null; for (int i = 0; i < Math.Min(nodes0.Count, childNodes.Count); ++i) { if (nodes0[i] == childNodes[i]) continue; fragment = new Fragment { Root = childNodes[i], Index1 = i, }; fragment.Index2 = nodes1.IndexOf(fragment.Root); break; } // if the fragment is null it means that nodes0 is identical with childNodes (in other words crossover did nothing) arcs[0].Data = null; arcs[1].Data = fragment; return base.Apply(); } } }