#region License Information
/* HeuristicLab
* Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
using HeuristicLab.EvolutionTracking;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
namespace HeuristicLab.Problems.DataAnalysis.Symbolic {
[StorableClass]
[Item("SymbolicDataAnalysisExpressionAfterCrossoverOperator", "An operator that compares the crossover child with the parent and saves the swapped fragment.")]
public class SymbolicDataAnalysisExpressionAfterCrossoverOperator : AfterCrossoverOperator {
public SymbolicDataAnalysisExpressionAfterCrossoverOperator() { }
protected SymbolicDataAnalysisExpressionAfterCrossoverOperator(SymbolicDataAnalysisExpressionAfterCrossoverOperator original, Cloner cloner)
: base(original, cloner) {
}
public override IDeepCloneable Clone(Cloner cloner) {
return new SymbolicDataAnalysisExpressionAfterCrossoverOperator(this, cloner);
}
[StorableConstructor]
protected SymbolicDataAnalysisExpressionAfterCrossoverOperator(bool deserializing) : base(deserializing) { }
public override IOperation Apply() {
var childVertex = GenealogyGraph.GetByContent(ChildParameter.ActualValue);
var arcs = childVertex.InArcs.ToList();
var nodes0 = (List)arcs[0].Data;
var nodes1 = (List)arcs[1].Data;
var childNodes = childVertex.Data.IterateNodesPrefix().ToList();
IFragment fragment = null;
for (int i = 0; i < Math.Min(nodes0.Count, childNodes.Count); ++i) {
if (nodes0[i] == childNodes[i]) continue;
fragment = new Fragment {
Root = childNodes[i],
Index1 = i,
};
fragment.Index2 = nodes1.IndexOf(fragment.Root);
break;
}
// if the fragment is null it means that nodes0 is identical with childNodes (in other words crossover did nothing)
arcs[0].Data = null;
arcs[1].Data = fragment;
return base.Apply();
}
}
}