#region License Information /* HeuristicLab * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Collections.Generic; using System.Linq; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.EvolutionTracking { [StorableClass] [Item("AfterCrossoverOperator", "Performs an action after the crossover operator is applied.")] public class BeforeManipulatorOperator : EvolutionTrackingOperator, IManipulatorOperator where T : class,IItem { private const string ChildParameterName = "Child"; public ILookupParameter ChildParameter { get { return (ILookupParameter)Parameters[ChildParameterName]; } } protected BeforeManipulatorOperator(BeforeManipulatorOperator original, Cloner cloner) : base(original, cloner) { } public override IDeepCloneable Clone(Cloner cloner) { return new BeforeManipulatorOperator(this, cloner); } public BeforeManipulatorOperator() { Parameters.Add(new LookupParameter(ChildParameterName)); } public override IOperation Apply() { if (GenealogyGraph.Contains(ChildParameter.ActualValue)) { // if the graph already contains a vertex representing the child, it means that the child is a product of crossover // when mutation follows after crossover, some changes need to be made to the graph to maintain consistency var child = ChildParameter.ActualValue; var clone = (T)child.Clone(); var vChild = (IGenealogyGraphNode)GenealogyGraph[child]; var vClone = new GenealogyGraphNode { Content = clone, Rank = vChild.Rank - 0.5 }; GenealogyGraph.AddVertex(vClone); var parents = vChild.Parents; // parents of child become parents of clone foreach (var p in parents) { foreach (var a in p.OutArcs.Where(a => a.Target == vChild)) { a.Target = vClone; } vClone.AddReverseArc(p); } vClone.InArcs.Last().Data = vChild.InArcs.Last().Data; // fragment of child becomes fragment of clone vChild.InArcs = new List(); // child will be connected to clone vChild.AddReverseArc(vClone); vClone.AddForwardArc(vChild); // the following step in necessary because some mutation operators change values while the reference stays the same // so we clone in order to prevent mutations to be "shadowed" in the parent var parent = vClone.Parents.First(); parent.Content = (T)parent.Content.Clone(); GenealogyGraph[parent.Content] = parent; } else { // this needs to be checked var vChild = new GenealogyGraphNode { Content = ChildParameter.ActualValue, Rank = Generations.Value }; GenealogyGraph.AddVertex(vChild); } return base.Apply(); } } }