1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using HeuristicLab.Common;
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26 | using HeuristicLab.Core;
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27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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28 |
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29 | namespace HeuristicLab.EvolutionTracking {
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30 | [StorableClass]
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31 | public class Vertex : Item, IVertex {
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32 | [Storable]
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33 | private string id;
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34 | public string Id {
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35 | get { return id; }
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36 | set { id = value; }
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37 | }
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38 | [Storable]
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39 | private string label;
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40 | public string Label { get { return label; } set { label = value; } }
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41 | [Storable]
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42 | private double weight;
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43 | public double Weight { get { return weight; } set { weight = value; } }
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44 | [Storable]
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45 | private List<IArc> inArcs;
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46 | public IEnumerable<IArc> InArcs {
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47 | get { return inArcs ?? Enumerable.Empty<IArc>(); }
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48 | set { inArcs = value.ToList(); }
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49 | }
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50 | [Storable]
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51 | private List<IArc> outArcs;
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52 | public IEnumerable<IArc> OutArcs {
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53 | get { return outArcs ?? Enumerable.Empty<IArc>(); }
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54 | set { outArcs = value.ToList(); }
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55 | }
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56 |
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57 | [Storable]
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58 | public object Content { get; set; }
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59 |
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60 | [StorableConstructor]
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61 | public Vertex(bool deserializing) : base(deserializing) { }
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62 |
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63 | public Vertex() {
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64 | id = Guid.NewGuid().ToString();
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65 | }
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66 |
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67 | protected Vertex(Vertex original, Cloner cloner)
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68 | : base(original, cloner) {
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69 | Id = Guid.NewGuid().ToString();
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70 | Label = original.Label;
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71 | inArcs = new List<IArc>(original.InArcs);
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72 | outArcs = new List<IArc>(original.OutArcs);
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73 | }
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74 |
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75 | public override IDeepCloneable Clone(Cloner cloner) {
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76 | return new Vertex(this, cloner);
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77 | }
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78 |
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79 | [StorableHook(HookType.AfterDeserialization)]
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80 | protected void AfterDeserialization() {
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81 | if (Id == null) {
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82 | Id = Guid.NewGuid().ToString();
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83 | }
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84 | }
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85 |
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86 | // this method can be used to add arcs towards targets that are not visible in the graph
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87 | // (they do not appear in the nodes Dictionary). It is the programmers responsibility to
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88 | // enforce the correct and desired behavior.
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89 | public void AddForwardArc(IArc arc) {
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90 | if (arc.Source != this) { throw new Exception("AddForwardArc: Source should be equal to this."); }
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91 | if (outArcs == null)
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92 | outArcs = new List<IArc>();
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93 | outArcs.Add(arc);
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94 | }
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95 | public void AddReverseArc(IArc arc) {
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96 | if (arc.Target != this) { throw new Exception("AddReverseArc: Target should be equal to this."); };
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97 | if (inArcs == null)
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98 | inArcs = new List<IArc>();
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99 | inArcs.Add(arc);
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100 | }
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101 | public int InDegree { get { return InArcs.Count(); } }
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102 | public int OutDegree { get { return OutArcs.Count(); } }
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103 | public int Degree { get { return InDegree + OutDegree; } }
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104 | }
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105 |
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106 | [StorableClass]
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107 | public class Vertex<T> : Vertex, IVertex<T> where T : class,IItem {
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108 | public new T Content {
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109 | get { return (T)base.Content; }
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110 | set { base.Content = value; }
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111 | }
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112 |
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113 | public Vertex() { }
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114 |
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115 | [StorableConstructor]
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116 | protected Vertex(bool deserializing) : base(deserializing) { }
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117 |
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118 | protected Vertex(Vertex<T> original, Cloner cloner)
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119 | : base(original, cloner) {
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120 | Content = original.Content; // not sure if to Clone()
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121 | }
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122 |
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123 | public override IDeepCloneable Clone(Cloner cloner) {
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124 | return new Vertex<T>(this, cloner);
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125 | }
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126 | }
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127 | }
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