#region License Information
/* HeuristicLab
* Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Linq;
using System.Collections.Generic;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
using HeuristicLab.Collections;
using System.Threading;
namespace HeuristicLab.DebugEngine {
[StorableClass]
[Item("Debug Engine", "Engine for debugging algorithms.")]
public class DebugEngine : Executable, IEngine {
#region Construction and Cloning
[StorableConstructor]
protected DebugEngine(bool deserializing) : base(deserializing) {
pausePending = stopPending = false;
timer = new System.Timers.Timer(100);
timer.AutoReset = true;
timer.Elapsed += new System.Timers.ElapsedEventHandler(timer_Elapsed);
}
protected DebugEngine(DebugEngine original, Cloner cloner) : base(original, cloner) {
if (original.ExecutionState == ExecutionState.Started) throw new InvalidOperationException(string.Format("Clone not allowed in execution state \"{0}\".", ExecutionState));
Log = cloner.Clone(original.Log);
ExecutionStack = cloner.Clone(original.ExecutionStack);
pausePending = original.pausePending;
stopPending = original.stopPending;
timer = new System.Timers.Timer(100);
timer.AutoReset = true;
timer.Elapsed += new System.Timers.ElapsedEventHandler(timer_Elapsed);
this.currentOperation = cloner.Clone(original.currentOperation);
this.currentOperator = cloner.Clone(original.currentOperator);
}
public DebugEngine()
: base() {
Log = new Log();
ExecutionStack = new ExecutionStack();
pausePending = stopPending = false;
timer = new System.Timers.Timer(100);
timer.AutoReset = true;
timer.Elapsed += new System.Timers.ElapsedEventHandler(timer_Elapsed);
}
public override IDeepCloneable Clone(Cloner cloner) {
return new DebugEngine(this, cloner);
}
#endregion
#region Fields and Properties
[Storable]
public ILog Log { get; protected set; }
[Storable]
public ExecutionStack ExecutionStack { get; protected set; }
private bool pausePending, stopPending;
private DateTime lastUpdateTime;
private System.Timers.Timer timer;
[Storable]
private IOperator currentOperator;
[Storable]
private bool ignoreNextBreakpoint;
[Storable]
private IOperation currentOperation;
public virtual IOperation CurrentOperation {
get { return currentOperation; }
private set {
if (value == currentOperation)
return;
currentOperation = value;
OnOperationChanged(value);
}
}
public virtual IAtomicOperation CurrentAtomicOperation {
get { return CurrentOperation as IAtomicOperation; }
}
public virtual IExecutionContext CurrentExecutionContext {
get { return CurrentOperation as IExecutionContext; }
}
#endregion
#region Events
public event EventHandler CurrentOperationChanged;
protected virtual void OnOperationChanged(IOperation newOperation) {
EventHandler handler = CurrentOperationChanged;
if (handler != null) {
handler(this, new OperationChangedEventArgs(newOperation));
}
}
#endregion
#region Std Methods
public sealed override void Prepare() {
base.Prepare();
ExecutionStack.Clear();
ignoreNextBreakpoint = false;
CurrentOperation = null;
OnPrepared();
}
public void Prepare(IOperation initialOperation) {
base.Prepare();
ExecutionStack.Clear();
if (initialOperation != null)
ExecutionStack.Add(initialOperation);
ignoreNextBreakpoint = false;
CurrentOperation = null;
OnPrepared();
}
protected override void OnPrepared() {
Log.LogMessage("Engine prepared");
base.OnPrepared();
}
public virtual void Step() {
OnStarted();
lastUpdateTime = DateTime.Now;
ignoreNextBreakpoint = true;
timer.Start();
ProcessNextOperation();
timer.Stop();
ExecutionTime += DateTime.Now - lastUpdateTime;
ignoreNextBreakpoint = false;
OnPaused();
}
public override void Start() {
base.Start();
CurrentOperation = null;
ThreadPool.QueueUserWorkItem(new WaitCallback(Run), null);
}
protected override void OnStarted() {
Log.LogMessage("Engine started");
base.OnStarted();
}
public override void Pause() {
base.Pause();
pausePending = true;
if (currentOperator != null) currentOperator.Abort();
}
protected override void OnPaused() {
Log.LogMessage("Engine paused");
base.OnPaused();
}
public override void Stop() {
CurrentOperation = null;
base.Stop();
stopPending = true;
if (currentOperator != null) currentOperator.Abort();
ignoreNextBreakpoint = false;
if (ExecutionState == ExecutionState.Paused) OnStopped();
}
protected override void OnStopped() {
Log.LogMessage("Engine stopped");
base.OnStopped();
}
protected override void OnExceptionOccurred(Exception exception) {
Log.LogException(exception);
base.OnExceptionOccurred(exception);
}
private void Run(object state) {
OnStarted();
pausePending = stopPending = false;
lastUpdateTime = DateTime.Now;
timer.Start();
while (!pausePending && !stopPending && CanContinue) {
ProcessNextOperation();
}
timer.Stop();
ExecutionTime += DateTime.Now - lastUpdateTime;
if (pausePending) OnPaused();
else OnStopped();
}
private void timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) {
DateTime now = DateTime.Now;
ExecutionTime += now - lastUpdateTime;
lastUpdateTime = now;
}
#endregion
#region Methods
public virtual bool CanContinue {
get { return CurrentOperation != null || ExecutionStack.Count > 0; }
}
///
/// Deals with the next operation, if it is an it is executed,
/// if it is a its single operations are pushed on the execution stack.
///
/// If an error occurs during the execution the operation is aborted and the operation
/// is pushed on the stack again.
/// If the execution was successful is called.
protected virtual void ProcessNextOperation() {
try {
IAtomicOperation atomicOperation = CurrentOperation as IAtomicOperation;
OperationCollection operations = CurrentOperation as OperationCollection;
if (atomicOperation != null && operations != null)
throw new InvalidOperationException("Current operation is both atomic and an operation collection");
if (atomicOperation != null) {
Log.LogMessage(string.Format("Performing atomic operation {0}", Name(atomicOperation)));
PerformAtomicOperation(atomicOperation);
} else if (operations != null) {
Log.LogMessage("Expanding operation collection");
ExpandOperationCollection(operations);
} else if (ExecutionStack.Count > 0) {
Log.LogMessage("Poping execution stack");
CurrentOperation = ExecutionStack.Last();
ExecutionStack.RemoveAt(ExecutionStack.Count - 1);
} else {
Log.LogMessage("Nothing to do");
}
} catch (Exception x) {
OnExceptionOccurred(x);
}
}
protected virtual void PerformAtomicOperation(IAtomicOperation operation) {
if (operation != null) {
if (operation.Operator.Breakpoint) {
if (ignoreNextBreakpoint) {
ignoreNextBreakpoint = false;
} else {
ignoreNextBreakpoint = true;
Log.LogMessage(string.Format("Breaking before: {0}", Name(operation)));
Pause();
return;
}
}
try {
currentOperator = operation.Operator;
IOperation successor = operation.Operator.Execute((IExecutionContext)operation);
CurrentOperation = null;
currentOperator = null;
if (successor != null) {
ExecutionStack.Add(successor);
}
} catch (Exception ex) {
OnExceptionOccurred(new OperatorExecutionException(operation.Operator, ex));
Pause();
}
}
}
protected virtual void ExpandOperationCollection(OperationCollection operations) {
ExecutionStack.AddRange(operations.Reverse());
CurrentOperation = null;
}
protected virtual string Name(IAtomicOperation operation) {
return string.IsNullOrEmpty(operation.Operator.Name) ? operation.Operator.ItemName : operation.Operator.Name;
}
#endregion
}
}