#region License Information /* HeuristicLab * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; namespace HeuristicLab.DataImporter.Command.View { public partial class MinMaxCommandView : HeuristicLab.DataImporter.Data.CommandBase.CommandViewBase { private MinMaxCommandView() { InitializeComponent(); } public MinMaxCommandView(ScalingBetweenMinAndMaxCommand command) : this() { this.Command = command; } public new ScalingBetweenMinAndMaxCommand Command { get { return (ScalingBetweenMinAndMaxCommand)base.Command; } set { base.Command = value; this.UpdateCommand(); } } public double MinValue { get { return Command.MinValue; } } public double MaxValue { get { return Command.MaxValue; } } private void textBox_Validating(object sender, CancelEventArgs e) { TextBox textBox = (TextBox)sender; double value; if (!double.TryParse(textBox.Text, out value)) { e.Cancel = true; MessageBox.Show("A numeric value must be entered!"); } else this.UpdateCommand(); } private void UpdateCommand() { if (this.Command != null) { double value; if (double.TryParse(this.txtMin.Text, out value)) this.Command.MinValue = value; if (double.TryParse(this.txtMax.Text, out value)) this.Command.MaxValue = value; } } } }