#region License Information /* HeuristicLab * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Linq; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding; using HeuristicLab.Optimization.Operators; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Problems.DataAnalysis.Symbolic { [StorableClass] [Item("BottomUpSimilarityCalculator", "A similarity calculator which uses the tree bottom-up distance as a similarity metric.")] public class BottomUpSimilarityCalculator : SingleObjectiveSolutionSimilarityCalculator { private readonly HashSet commutativeSymbols = new HashSet { "Addition", "Multiplication", "Average", "And", "Or", "Xor" }; public BottomUpSimilarityCalculator() { } public override IDeepCloneable Clone(Cloner cloner) { return new BottomUpSimilarityCalculator(this, cloner); } protected BottomUpSimilarityCalculator(BottomUpSimilarityCalculator original, Cloner cloner) : base(original, cloner) { } public override double CalculateSolutionSimilarity(IScope leftSolution, IScope rightSolution) { var t1 = leftSolution.Variables[SolutionVariableName].Value as ISymbolicExpressionTree; var t2 = rightSolution.Variables[SolutionVariableName].Value as ISymbolicExpressionTree; if (t1 == null || t2 == null) throw new ArgumentException("Cannot calculate similarity when one of the arguments is null."); return CalculateSolutionSimilarity(t1, t2); } public double CalculateSolutionSimilarity(ISymbolicExpressionTree t1, ISymbolicExpressionTree t2) { if (t1 == t2) return 1; var map = ComputeBottomUpMapping(t1.Root, t2.Root); return 2.0 * map.Count / (t1.Length + t2.Length); } public Dictionary ComputeBottomUpMapping(ISymbolicExpressionTreeNode n1, ISymbolicExpressionTreeNode n2) { var compactedGraph = Compact(n1, n2); var forwardMap = new Dictionary(); // nodes of t1 => nodes of t2 var reverseMap = new Dictionary(); // nodes of t2 => nodes of t1 foreach (var v in n1.IterateNodesBreadth()) { if (forwardMap.ContainsKey(v)) continue; var kv = compactedGraph[v]; ISymbolicExpressionTreeNode w = null; foreach (var t in n2.IterateNodesBreadth()) { if (reverseMap.ContainsKey(t) || compactedGraph[t] != kv) continue; w = t; break; } if (w == null) continue; // at this point we know that v and w are isomorphic, however, the mapping cannot be done directly (as in the paper) because the trees are unordered (subtree order might differ) // the solution is to sort subtrees by label using IterateBreadthOrdered (this will work because the subtrees are isomorphic!) and simultaneously iterate over the two subtrees var eV = IterateBreadthOrdered(v).GetEnumerator(); var eW = IterateBreadthOrdered(w).GetEnumerator(); while (eV.MoveNext() && eW.MoveNext()) { var s = eV.Current; var t = eW.Current; forwardMap[s] = t; reverseMap[t] = s; } } return forwardMap; } /// /// Creates a compact representation of the two trees as a directed acyclic graph /// /// The first tree /// The second tree /// The compacted DAG representing the two trees private Dictionary Compact(ISymbolicExpressionTreeNode n1, ISymbolicExpressionTreeNode n2) { var nodesToVertices = new Dictionary(); // K var labelsToVertices = new Dictionary(); // L var childrenCount = new Dictionary(); // Children var vertices = new List(); // G var nodes = n1.IterateNodesPostfix().Concat(n2.IterateNodesPostfix()); // the disjoint union F var queue = new Queue(); foreach (var n in nodes) { if (n.SubtreeCount == 0) { var label = n.ToString(); var z = new Vertex { Content = n, Label = label }; labelsToVertices[z.Label] = z; vertices.Add(z); queue.Enqueue(n); } else { childrenCount[n] = n.SubtreeCount; } } while (queue.Any()) { var v = queue.Dequeue(); string label; if (v.SubtreeCount == 0) { label = v.ToString(); nodesToVertices[v] = labelsToVertices[label]; // 18 } else { label = v.Symbol.Name; bool found = false; var height = v.GetDepth(); bool sort = commutativeSymbols.Contains(label); var vSubtrees = v.Subtrees.Select(x => nodesToVertices[x]).ToList(); if (sort) vSubtrees.Sort((a, b) => String.Compare(a.Label, b.Label, StringComparison.Ordinal)); // for all nodes w in G in reverse order for (int i = vertices.Count - 1; i >= 0; --i) { var w = vertices[i]; var n = (ISymbolicExpressionTreeNode)w.Content; if (n.SubtreeCount == 0) continue; // v is a function node so w will have to be a function node as well if (height != (int)w.Weight || v.SubtreeCount != n.SubtreeCount || label != w.Label) continue; // sort V and W when the symbol is commutative because we are dealing with unordered trees var wSubtrees = sort ? w.OutArcs.Select(x => x.Target).OrderBy(x => x.Label) : w.OutArcs.Select(x => x.Target); if (vSubtrees.SequenceEqual(wSubtrees)) { nodesToVertices[v] = w; found = true; break; } } // 32: end for if (!found) { var w = new Vertex { Content = v, Label = label, Weight = height }; vertices.Add(w); nodesToVertices[v] = w; foreach (var u in v.Subtrees) { AddArc(w, nodesToVertices[u]); } // 40: end for } // 41: end if } // 42: end if var p = v.Parent; if (p == null) continue; childrenCount[p]--; if (childrenCount[p] == 0) queue.Enqueue(p); } return nodesToVertices; } private IEnumerable IterateBreadthOrdered(ISymbolicExpressionTreeNode node) { var list = new List { node }; int i = 0; while (i < list.Count) { var n = list[i]; if (n.SubtreeCount > 0) { var subtrees = commutativeSymbols.Contains(node.Symbol.Name) ? n.Subtrees.OrderBy(s => s.ToString()) : n.Subtrees; list.AddRange(subtrees); } i++; } return list; } private static IArc AddArc(IVertex source, IVertex target) { var arc = new Arc(source, target); source.AddForwardArc(arc); target.AddReverseArc(arc); return arc; } } }