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source: branches/HeuristicLab.BottomUpTreeDistance/HeuristicLab.Problems.DataAnalysis.Symbolic/3.4/DirectedGraph/DirectedGraph.cs @ 11238

Last change on this file since 11238 was 11238, checked in by bburlacu, 10 years ago

#2215: Updated interfaces and graph components according to the reviewer comments (IDirectedGraph, DirectedGraph, Vertex, Arc).

File size: 5.0 KB
RevLine 
[10267]1#region License Information
2/* HeuristicLab
[10278]3 * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
[10267]4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Drawing;
25using System.Linq;
26using HeuristicLab.Common;
27using HeuristicLab.Core;
28using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
29
[11211]30namespace HeuristicLab.Problems.DataAnalysis.Symbolic {
[10278]31  [Item("DirectedGraph", "Generic class representing a directed graph with custom vertices and content")]
[10267]32  [StorableClass]
[10300]33  public class DirectedGraph : Item, IDirectedGraph {
[11229]34    protected HashSet<IVertex> vertices;
[10267]35    [Storable]
[10903]36    public IEnumerable<IVertex> Vertices {
37      get { return vertices; }
[11229]38      private set { vertices = new HashSet<IVertex>(value); }
[10267]39    }
[10884]40
[11229]41    protected HashSet<IArc> arcs;
[10300]42    [Storable]
[10903]43    public IEnumerable<IArc> Arcs {
44      get { return arcs; }
[11229]45      private set { arcs = new HashSet<IArc>(value); }
[10903]46    }
47
[10897]48    [StorableConstructor]
49    protected DirectedGraph(bool serializing)
50      : base(serializing) {
51    }
52
[10903]53    [StorableHook(HookType.AfterDeserialization)]
54    private void AfterDeserialization() {
[11229]55      foreach (var vertex in vertices) {
56        vertex.ArcAdded += OnArcAdded;
57        vertex.ArcRemoved += OnArcRemoved;
[10903]58      }
59
[11229]60      foreach (var arc in arcs) {
61        var source = arc.Source;
62        var target = arc.Target;
63        source.AddArc(arc);
64        target.AddArc(arc);
[10903]65      }
66    }
67
[10267]68    public DirectedGraph() {
[11229]69      vertices = new HashSet<IVertex>();
70      arcs = new HashSet<IArc>();
[10267]71    }
[10897]72
[10300]73    protected DirectedGraph(DirectedGraph original, Cloner cloner)
[10267]74      : base(original, cloner) {
[11229]75      vertices = new HashSet<IVertex>(original.vertices.Select(cloner.Clone));
76      arcs = new HashSet<IArc>(original.arcs.Select(cloner.Clone));
[10267]77    }
[10897]78
[10267]79    public override IDeepCloneable Clone(Cloner cloner) {
[10300]80      return new DirectedGraph(this, cloner);
[10267]81    }
[10897]82
[11229]83    public virtual void Clear() {
84      vertices.Clear();
85      arcs.Clear();
[10267]86    }
87
[11229]88    public virtual void AddVertex(IVertex vertex) {
89      vertices.Add(vertex);
90      // register event handlers
91      vertex.ArcAdded += OnArcAdded;
92      vertex.ArcRemoved += OnArcRemoved;
[10300]93    }
[10884]94
[11229]95    public virtual void RemoveVertex(IVertex vertex) {
96      vertices.Remove(vertex);
97      // remove connections to/from the removed vertex
[11238]98      var arcList = vertex.InArcs.Concat(vertex.OutArcs).ToList(); // avoid invalid operation exception: "collection was modified" below
[11234]99      foreach (var arc in arcList)
[11229]100        RemoveArc(arc);
101      // deregister event handlers
102      vertex.ArcAdded -= OnArcAdded;
103      vertex.ArcRemoved -= OnArcRemoved;
[10884]104    }
105
[11229]106    public IArc AddArc(IVertex source, IVertex target) {
107      var arc = new Arc(source, target);
108      AddArc(arc);
109      return arc;
[10300]110    }
[10897]111
[11229]112    public void AddArc(IArc arc) {
113      var source = (Vertex)arc.Source;
114      var target = (Vertex)arc.Target;
115      source.AddArc(arc);
116      target.AddArc(arc);
117      arcs.Add(arc);
[10267]118    }
[10897]119
[11229]120    public void RemoveArc(IArc arc) {
121      arcs.Remove(arc);
122      var source = (Vertex)arc.Source;
123      var target = (Vertex)arc.Target;
124      source.RemoveArc(arc);
125      target.RemoveArc(arc);
[10267]126    }
[10897]127
[11229]128    protected virtual void OnArcAdded(object sender, EventArgs<IArc> args) {
129      var arc = args.Value;
130      // the ArcAdded event is fired by a vertex when an arc from or towards another vertex is added to his list of connections
131      // because the arc is added in both directions by both the source and the target, this event will get fired twice
132      // here, we only want to add the arc once, so if its already contained, we return without complaining
133      if (arcs.Contains(arc)) return;
[10903]134      arcs.Add(arc);
[10888]135    }
136
[11229]137    protected virtual void OnArcRemoved(object sender, EventArgs<IArc> args) {
138      var arc = args.Value;
139      if (!arcs.Contains(arc)) return; // the same rationale as above
140      arcs.Remove(arc);
[10267]141    }
[10888]142
[10267]143    public override Image ItemImage {
144      get { return Common.Resources.VSImageLibrary.Graph; }
145    }
[11238]146
147    // events
148    public event EventHandler VertexAdded;
149    public event EventHandler VertexRemoved;
150    public event EventHandler ArcAdded;
151    public event EventHandler ArcRemoved;
[10267]152  }
153}
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