[13032] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2015 Joseph Helm and Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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[13028] | 22 | using System.Collections.Generic;
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[13477] | 23 | using System.Linq;
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[13028] | 24 | using SharpDX;
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| 25 |
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[13032] | 26 |
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[13028] | 27 | namespace PackingPlanVisualizations {
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| 28 | public class CenteredContainer2D {
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| 29 | private Vector2 containerSize;
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[13468] | 30 | private float xScaling;
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| 31 | private float yScaling;
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| 32 | private readonly List<PackingItem> packingItems = new List<PackingItem>();
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[13028] | 33 |
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| 34 | private struct PackingItem {
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[13477] | 35 | internal readonly Vector2 position;
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| 36 | internal readonly Vector2 size;
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| 37 | internal readonly string label;
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[13468] | 38 | public PackingItem(Vector2 size, Vector2 position, string label) {
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[13028] | 39 | this.size = size;
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| 40 | this.position = position;
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| 41 | this.label = label;
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| 42 | }
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| 43 | }
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| 44 |
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[13468] | 45 | public CenteredContainer2D(Vector2 controlSize, Vector2 containerSize) {
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[13028] | 46 | this.containerSize = containerSize;
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| 47 | UpdateContainer(controlSize);
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| 48 | }
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[13468] | 49 | public CenteredContainer2D(float controlWidth, float controlHeight, float containerWidth, float containerHeight)
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| 50 | : this(new Vector2(controlWidth, controlHeight), new Vector2(containerWidth, containerHeight)) {
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[13028] | 51 | }
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| 52 |
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| 53 | public void AddItem(Vector2 size, Vector2 position, string label) {
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[13468] | 54 | packingItems.Add(new PackingItem(size, position, label));
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[13028] | 55 | }
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| 56 | public void AddItem(float width, float height, float x, float y, string label) {
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[13468] | 57 | AddItem(new Vector2(width, height), new Vector2(x, y), label);
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[13028] | 58 | }
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[13468] | 59 |
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[13028] | 60 | public void UpdateContainer(Vector2 controlSize) {
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[13477] | 61 | xScaling = (controlSize.X - 4) / (containerSize.X); // leave 2 pixel space on each side
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| 62 | yScaling = (controlSize.Y - 4) / (containerSize.Y);
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[13028] | 63 | }
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| 64 | public void UpdateContainer(float controlWidth, float controlHeight) {
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[13468] | 65 | UpdateContainer(new Vector2(controlWidth, controlHeight));
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[13028] | 66 | }
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| 67 |
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| 68 |
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| 69 | public RectangleF GetContainerData() {
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| 70 | //Compute centered rectangle
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[13477] | 71 | return new RectangleF(2, 2, containerSize.X * xScaling, containerSize.Y * yScaling);
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[13028] | 72 | }
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| 73 |
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| 74 | public struct LabeledRectangle {
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| 75 | public string label;
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| 76 | public RectangleF rectangle;
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| 77 |
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| 78 | public LabeledRectangle(string label, RectangleF rectangle) {
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| 79 | this.label = label;
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| 80 | this.rectangle = rectangle;
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| 81 | }
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| 82 | }
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[13468] | 83 |
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[13028] | 84 | public List<LabeledRectangle> GetItemRectangles() {
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[13477] | 85 | return packingItems.Select(item =>
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| 86 | new LabeledRectangle(item.label,
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| 87 | new RectangleF(item.position.X * xScaling + 2, item.position.Y * yScaling + 2, item.size.X * xScaling, item.size.Y * yScaling)))
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| 88 | .ToList();
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[13028] | 89 | }
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| 90 | }
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| 91 | }
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