#region License Information /* HeuristicLab * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Linq; using System.Text; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; using HeuristicLab.Core; using HeuristicLab.Problems.BinPacking.Dimensions; using HeuristicLab.Problems.BinPacking.PackingBin; using HeuristicLab.Problems.BinPacking.PackingItem; using HeuristicLab.Problems.BinPacking.PackingPlans; using HeuristicLab.Encodings.PermutationEncoding; using HeuristicLab.Common; using HeuristicLab.Data; using HeuristicLab.Collections; using HeuristicLab.Problems.BinPacking.Interfaces; using HeuristicLab.Encodings.PackingEncoding.GroupingVector; namespace HeuristicLab.Problems.BinPacking.Decoders { [Item("Identical bin three dimensional direct grouping vector decoder", "")] [StorableClass] public class ThreeDimensionalBottomLeftGroupingVectorDecoder : IdenticalBinPackingSolutionDecoder< ThreeDimensionalPacking, CuboidPackingBin, CuboidPackingItem, PackingPlan> { public ThreeDimensionalBottomLeftGroupingVectorDecoder() : base() { //EncodedSolutionParameter.ActualName = "EncodedSolution"; } [StorableConstructor] protected ThreeDimensionalBottomLeftGroupingVectorDecoder(bool deserializing) : base(deserializing) { } protected ThreeDimensionalBottomLeftGroupingVectorDecoder(ThreeDimensionalBottomLeftGroupingVectorDecoder original, Cloner cloner) : base(original, cloner) { } public override IDeepCloneable Clone(Cloner cloner) { return new ThreeDimensionalBottomLeftGroupingVectorDecoder(this, cloner); } protected override PackingPlan CreatePackingPlanFromEncoding(IPackingSolutionEncoding encodedSolution) { var solution = encodedSolution as GroupingVectorEncoding; if (solution == null) throw new InvalidOperationException("Encoding is not of type GroupingVector"); RegularSimpleRotationPackingPlan result = new RegularSimpleRotationPackingPlan(PackingBinMeasuresParameter.ActualValue, PackingItemMeasuresParameter.ActualValue); int nrOfBins = solution.GroupingVector.Max() + 1; //Get all indexes of items for every bin according to grouping-vector //It is assumed, that at this point the item-indexes are sorted according to their item-size! Dictionary> unpackedItemIndexesPerBin = new Dictionary>(); for (int i = 0; i < nrOfBins; i++) { unpackedItemIndexesPerBin[i] = solution.GroupingVector .Select((Value, Index) => new { Value, Index }) .Where(temp => temp.Value == i) .Select(temp => temp.Index).ToList(); } ObservableDictionary packingPositions = new ObservableDictionary(); var remainingItems = new List(); //Iterate over all bin-lists for (int binNr = 0; binNr < nrOfBins; binNr++) { //Iterate over the current bin-item-list and find feasible positions in the current bin for each item var unpackedItems = unpackedItemIndexesPerBin[binNr]; for (int i = 0; i < unpackedItems.Count; i++) { var itemIndex = unpackedItems[i]; var item = PackingItemMeasuresParameter.ActualValue[itemIndex]; ThreeDimensionalPacking position = null; position = PackingHeuristics.DeepestLeftBottomPosition(PackingBinMeasuresParameter.ActualValue, binNr, item, packingPositions, PackingItemMeasuresParameter.ActualValue); if (position == null) { remainingItems.Add(itemIndex); } else packingPositions[itemIndex] = position; } } //Packing of remaining items //Iterate over all bin-lists for (int binNr = 0; binNr < nrOfBins && remainingItems.Count > 0; binNr++) { var unpackedItems = new List(remainingItems); for (int i = 0; i < unpackedItems.Count; i++) { var itemIndex = unpackedItems[i]; var item = PackingItemMeasuresParameter.ActualValue[itemIndex]; ThreeDimensionalPacking position = null; //Look for space in current bin position = PackingHeuristics.DeepestLeftBottomPosition(PackingBinMeasuresParameter.ActualValue, binNr, item, packingPositions, PackingItemMeasuresParameter.ActualValue); if (position != null) { packingPositions[itemIndex] = position; remainingItems.Remove(itemIndex); solution.GroupingVector[itemIndex] = binNr; } } if (remainingItems.Count > 0 && binNr + 1 >= nrOfBins) { nrOfBins++; } } result.PackingItemPositions = packingPositions; return result; } } }