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source: branches/HeuristicLab.BinPacking/HeuristicLab.Problems.BinPacking.2D/3.3/BinPacking2D.cs @ 14151

Last change on this file since 14151 was 14151, checked in by gkronber, 8 years ago

#1966: added abstract problem and move evaluator classes and implemented 2d bin packing problem based on integer vector encoding

File size: 9.3 KB
RevLine 
[9596]1#region License Information
2/* HeuristicLab
[13032]3 * Copyright (C) 2002-2015 Joseph Helm and Heuristic and Evolutionary Algorithms Laboratory (HEAL)
[9596]4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
26using HeuristicLab.Core;
27using HeuristicLab.Common;
28
[14046]29namespace HeuristicLab.Problems.BinPacking2D {
[9596]30  [Item("BinPacking2D", "Represents a single-bin packing for a 2D bin-packing problem.")]
31  [StorableClass]
[14151]32  public class BinPacking2D : BinPacking.BinPacking<PackingPosition, PackingShape, PackingItem> {
[9596]33
[14049]34    public BinPacking2D(PackingShape binMeasures)
[9599]35      : base(binMeasures) {
[14048]36      ExtremePoints = new SortedSet<PackingPosition>(new EPComparer2D());
[9599]37      ExtremePoints.Add(binMeasures.Origin);
[9596]38    }
39    [StorableConstructor]
40    protected BinPacking2D(bool deserializing) : base(deserializing) { }
41    protected BinPacking2D(BinPacking2D original, Cloner cloner)
42      : base(original, cloner) {
[14048]43      this.ExtremePoints = new SortedSet<PackingPosition>(original.ExtremePoints, new EPComparer2D());
[9596]44    }
45    public override IDeepCloneable Clone(Cloner cloner) {
46      return new BinPacking2D(this, cloner);
47    }
[13612]48
[14049]49    protected override void GenerateNewExtremePointsForNewItem(PackingItem newItem, PackingPosition position) {
[9596]50
51      int newWidth = position.Rotated ? newItem.Height : newItem.Width;
52      int newHeight = position.Rotated ? newItem.Width : newItem.Height;
53
54      //Find ExtremePoints beginning from sourcepointX
[14048]55      var sourcePointX = new PackingPosition(0, position.X + newWidth, position.Y);
[9596]56      if (sourcePointX.X < BinMeasures.Width && sourcePointX.Y < BinMeasures.Height) {
57        //Traversing down the y-axis       
[14048]58        var newPoint = new PackingPosition(0, sourcePointX.X, sourcePointX.Y - 1);
[14038]59        while (sourcePointX.Y > 0 && !IsPointOccupied(newPoint)) {
60          sourcePointX = newPoint;
[14048]61          newPoint = new PackingPosition(0, sourcePointX.X, sourcePointX.Y - 1);
[9596]62        }
[14048]63        ExtremePoints.Add(new PackingPosition(0, sourcePointX.X, sourcePointX.Y));
[9596]64      }
65
66      //Find ExtremePoints beginning from sourcepointY
[14128]67      var sourcePointY = new PackingPosition(0, position.X, position.Y + newHeight);
[9596]68      if (sourcePointY.X < BinMeasures.Width && sourcePointY.Y < BinMeasures.Height) {
69        //Traversing down the x-axis 
[14048]70        var newPoint = new PackingPosition(0, sourcePointY.X - 1, sourcePointY.Y);
[14038]71        while (sourcePointY.X > 0 && !IsPointOccupied(newPoint)) {
72          sourcePointY = newPoint;
[14048]73          newPoint = new PackingPosition(0, sourcePointY.X - 1, sourcePointY.Y);
[9596]74        }
[14048]75        ExtremePoints.Add(new PackingPosition(0, sourcePointY.X, sourcePointY.Y));
[9596]76      }
77    }
78
[14055]79    public override PackingPosition FindExtremePointForItem(PackingItem item, bool rotated, bool stackingConstraints) {
80      PackingItem rotatedItem = new PackingItem(
81        rotated ? item.Height : item.Width,
82        rotated ? item.Width : item.Height,
83        item.TargetBin);
[9596]84
85      int epIndex = 0;
[14055]86      while (epIndex < ExtremePoints.Count && (!IsPositionFeasible(rotatedItem, ExtremePoints.ElementAt(epIndex)))) { epIndex++; }
[9596]87
88      if (epIndex < ExtremePoints.Count) {
[14038]89        var currentPoint = ExtremePoints.ElementAt(epIndex);
90
[14048]91        var result = new PackingPosition(currentPoint.AssignedBin, currentPoint.X, currentPoint.Y, rotated);
[9596]92        return result;
93      }
94      return null;
95    }
[14055]96    public override PackingPosition FindPositionBySliding(PackingItem item, bool rotated) {
[14048]97      PackingPosition currentPosition = new PackingPosition(0,
[14055]98        BinMeasures.Width - (rotated ? item.Height : item.Width),
99        BinMeasures.Height - (rotated ? item.Width : item.Height), rotated);
[9596]100      //Slide the item as far as possible to the left
[14055]101      while (IsPositionFeasible(item, PackingPosition.MoveLeft(currentPosition))
102        || IsPositionFeasible(item, PackingPosition.MoveDown(currentPosition))) {
[9596]103        //Slide the item as far as possible to the bottom
[14055]104        while (IsPositionFeasible(item, PackingPosition.MoveDown(currentPosition))) {
[14048]105          currentPosition = PackingPosition.MoveDown(currentPosition);
[9596]106        }
[14055]107        if (IsPositionFeasible(item, PackingPosition.MoveLeft(currentPosition)))
[14048]108          currentPosition = PackingPosition.MoveLeft(currentPosition);
[9596]109      }
110
[14055]111      return IsPositionFeasible(item, currentPosition) ? currentPosition : null;
[9596]112    }
[13612]113
[14146]114    public override void SlidingBasedPacking(ref IList<int> sequence, IList<PackingItem> items) {
[9596]115      var temp = new List<int>(sequence);
116      for (int i = 0; i < temp.Count; i++) {
[14055]117        var item = items[temp[i]];
[9596]118        var position = FindPositionBySliding(item, false);
119        if (position != null) {
120          PackItem(temp[i], item, position);
121          sequence.Remove(temp[i]);
122        }
123      }
124    }
[14146]125    public override void SlidingBasedPacking(ref IList<int> sequence, IList<PackingItem> items, Dictionary<int, bool> rotationArray) {
[9596]126      var temp = new List<int>(sequence);
127      for (int i = 0; i < temp.Count; i++) {
[14055]128        var item = items[temp[i]];
[9596]129        var position = FindPositionBySliding(item, rotationArray[temp[i]]);
130        if (position != null) {
131          PackItem(temp[i], item, position);
132          sequence.Remove(temp[i]);
133        }
134      }
135    }
[14146]136    public override void ExtremePointBasedPacking(ref IList<int> sequence, IList<PackingItem> items, bool stackingConstraints) {
[9596]137      var temp = new List<int>(sequence);
138      foreach (int itemID in temp) {
[14055]139        var item = items[itemID];
[9596]140        var positionFound = FindExtremePointForItem(item, false, false);
141        if (positionFound != null) {
142          PackItem(itemID, item, positionFound);
143          sequence.Remove(itemID);
144        }
145      }
146    }
[14146]147    public override void ExtremePointBasedPacking(ref IList<int> sequence, IList<PackingItem> items, bool stackingConstraints, Dictionary<int, bool> rotationArray) {
[9596]148      var temp = new List<int>(sequence);
149      foreach (int itemID in temp) {
[14055]150        var item = items[itemID];
[9596]151        var positionFound = FindExtremePointForItem(item, rotationArray[itemID], false);
152        if (positionFound != null) {
153          PackItem(itemID, item, positionFound);
154          sequence.Remove(itemID);
155        }
156      }
157    }
158
[14048]159    public override int ShortestPossibleSideFromPoint(PackingPosition position) {
[9596]160      int shortestSide = int.MaxValue;
161      int width = BinMeasures.Width;
162      int height = BinMeasures.Height;
163
164      if (position.X >= width || position.Y >= height)
165        return shortestSide;
166
[14048]167      PackingPosition current = new PackingPosition(0, position.X, position.Y);
168      while (current.X < width && IsPointOccupied(current)) { current = PackingPosition.MoveRight(current); }
[9596]169      if (current.X - position.X < shortestSide)
170        shortestSide = current.X - position.X;
171
172
[14048]173      current = new PackingPosition(0, position.X, position.Y);
174      while (current.Y < height && IsPointOccupied(current)) { current = PackingPosition.MoveUp(current); }
[9596]175      if (current.Y - position.Y < shortestSide)
176        shortestSide = current.Y - position.Y;
177
178      return shortestSide;
179    }
[14049]180    public override bool IsStaticStable(PackingItem item, PackingPosition position) {
[14146]181      throw new NotSupportedException();
[9596]182    }
[9599]183
184
185    protected override void InitializeOccupationLayers() {
[13612]186      for (int i = 0; i * 10 <= BinMeasures.Width; i += 1) {
[9599]187        OccupationLayers[i] = new List<int>();
188      }
189    }
[14049]190    protected override void AddNewItemToOccupationLayers(int itemID, PackingItem measures, PackingPosition position) {
[9599]191      int x1 = position.X / 10;
192      int x2 = (position.X + (position.Rotated ? measures.Height : measures.Width)) / 10;
193
194      for (int i = x1; i <= x2; i++)
195        OccupationLayers[i].Add(itemID);
196    }
[14048]197    protected override List<int> GetLayerItemIDs(PackingPosition position) {
[9599]198      return OccupationLayers[position.X / 10];
199    }
[14049]200    protected override List<int> GetLayerItemIDs(PackingItem measures, PackingPosition position) {
[13612]201      List<int> result = new List<int>();
[9599]202      int x1 = position.X / 10;
203      int x2 = (position.X + (position.Rotated ? measures.Height : measures.Width)) / 10;
204
205      for (int i = x1; i <= x2; i++)
206        result.AddRange(OccupationLayers[i]);
207
208      return result;
209    }
[9596]210  }
[14048]211  public class EPComparer2D : IComparer<PackingPosition> {
212    public int Compare(PackingPosition a, PackingPosition b) {
[9599]213      int result = a.X.CompareTo(b.X);
214      if (result == 0)
215        result = a.Y.CompareTo(b.Y);
216
217      return result;
218    }
219  }
[9596]220}
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