1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 |
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26 | namespace HeuristicLab.Analysis.AlgorithmBehavior.Analyzers {
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27 | /// <summary>
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28 | /// Compares the quality against that of its parents.
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29 | /// This is more or less the same code as in the WeightedParentsQualityComparator operator, but without the operator part
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30 | /// </summary>
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31 | public static class WeightedParentsQualityComparer {
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32 | public static bool Compare(double leftQuality, double rightQuality1, double rightQuality2, double compFact, bool maximization) {
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33 | return Compare(leftQuality, new double[] { rightQuality1, rightQuality2 }, compFact, maximization);
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34 | }
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35 |
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36 | public static bool Compare(double leftQuality, IList<double> rightQualities, double compFact, bool maximization) {
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37 | if (rightQualities.Count < 1) throw new InvalidOperationException("No rightQualities found. ");
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38 |
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39 | double threshold = 0;
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40 |
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41 | if (rightQualities.Count == 2) { // this case will probably be used most often
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42 | double minQuality = Math.Min(rightQualities[0], rightQualities[1]);
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43 | double maxQuality = Math.Max(rightQualities[0], rightQualities[1]);
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44 | if (maximization)
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45 | threshold = minQuality + (maxQuality - minQuality) * compFact;
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46 | else
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47 | threshold = maxQuality - (maxQuality - minQuality) * compFact;
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48 | } else if (rightQualities.Count == 1) { // case for just one parent
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49 | threshold = rightQualities[0];
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50 | } else { // general case extended to 3 or more parents
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51 | List<double> sortedQualities = rightQualities.ToList();
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52 | sortedQualities.Sort();
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53 | double minimumQuality = sortedQualities.First();
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54 |
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55 | double integral = 0;
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56 | for (int i = 0; i < sortedQualities.Count - 1; i++) {
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57 | integral += (sortedQualities[i] + sortedQualities[i + 1]) / 2.0; // sum of the trapezoid
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58 | }
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59 | integral -= minimumQuality * sortedQualities.Count;
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60 | if (integral == 0) threshold = sortedQualities[0]; // all qualities are equal
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61 | else {
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62 | double selectedArea = integral * (maximization ? compFact : (1 - compFact));
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63 | integral = 0;
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64 | for (int i = 0; i < sortedQualities.Count - 1; i++) {
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65 | double currentSliceArea = (sortedQualities[i] + sortedQualities[i + 1]) / 2.0;
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66 | double windowedSliceArea = currentSliceArea - minimumQuality;
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67 | if (windowedSliceArea == 0) continue;
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68 | integral += windowedSliceArea;
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69 | if (integral >= selectedArea) {
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70 | double factor = 1 - ((integral - selectedArea) / (windowedSliceArea));
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71 | threshold = sortedQualities[i] + (sortedQualities[i + 1] - sortedQualities[i]) * factor;
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72 | break;
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73 | }
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74 | }
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75 | }
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76 | }
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77 |
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78 | bool result = maximization && leftQuality > threshold || !maximization && leftQuality < threshold;
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79 | return result;
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80 | }
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81 | }
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82 | }
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