#region License Information
/* HeuristicLab
* Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Data;
using HeuristicLab.Parameters;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
namespace HeuristicLab.Optimization {
[Item("RunCollection Discretizer",
"Creates several levels from the distribution of a certain result accross a run collection and " +
"assigns a discretized value. Non-existing numbers as well as NaN and infinities are excluded from the caluclation.")]
[StorableClass]
public class RunCollectionDiscretizer : ParameterizedNamedItem, IRunCollectionModifier {
public override bool CanChangeName { get { return false; } }
public override bool CanChangeDescription { get { return false; } }
#region Parameters
public ValueParameter SourceParameter {
get { return (ValueParameter)Parameters["Source"]; }
}
public ValueParameter TargetParameter {
get { return (ValueParameter)Parameters["Target"]; }
}
public ValueParameter SpreadParameter {
get { return (ValueParameter)Parameters["Spread"]; }
}
public ValueParameter GroupByParameter {
get { return (ValueParameter)Parameters["GroupBy"]; }
}
public ValueParameter> LevelsParameter {
get { return (ValueParameter>)Parameters["Levels"]; }
}
#endregion
private string Source { get { return SourceParameter.Value.Value; } }
private string Target {
get { return TargetParameter.Value.Value; }
set { TargetParameter.Value.Value = value; }
}
private double Spread { get { return SpreadParameter.Value.Value; } }
private string GroupBy { get { return GroupByParameter.Value.Value; } }
private List Levels { get { return LevelsParameter.Value.Select(v => v.Value).ToList(); } }
#region Construction & Cloning
[StorableConstructor]
protected RunCollectionDiscretizer(bool deserializing) : base(deserializing) { }
protected RunCollectionDiscretizer(RunCollectionDiscretizer original, Cloner cloner)
: base(original, cloner) {
RegisterEvents();
}
public RunCollectionDiscretizer() {
Parameters.Add(new ValueParameter("Source", "Source value name to be fuzzified.", new StringValue("Value")));
Parameters.Add(new ValueParameter("Target", "Target value name. The new, fuzzified variable to be created.", new StringValue("Calc.Value")));
Parameters.Add(new ValueParameter("Spread", "The number of standard deviations considered one additional level. Set to zero to use empirical distribution instead.", new DoubleValue(1)));
Parameters.Add(new ValueParameter("GroupBy", "Create separate analyzes for different values of this variable.", new StringValue("")));
Parameters.Add(new ValueParameter>("Levels", "The list of levels to be assigned.",
new ItemList {
new StringValue("Very Low"),
new StringValue("Low"),
new StringValue("Average"),
new StringValue("High"),
new StringValue("Very High"),
}));
RegisterEvents();
UpdateName();
}
public override IDeepCloneable Clone(Cloner cloner) {
return new RunCollectionDiscretizer(this, cloner);
}
[StorableHook(HookType.AfterDeserialization)]
private void AfterDeserialization() {
RegisterEvents();
}
#endregion
private void RegisterEvents() {
SourceParameter.ToStringChanged += SourceParameter_NameChanged;
TargetParameter.ToStringChanged += Parameter_NameChanged;
GroupByParameter.ToStringChanged += Parameter_NameChanged;
}
private void SourceParameter_NameChanged(object sender, EventArgs e) {
Target = string.Format("{0}/Level", Source);
}
private void Parameter_NameChanged(object sender, EventArgs e) {
UpdateName();
}
private void UpdateName() {
name = string.Format("{0} := Discrete({1}{2})",
Target,
Source,
string.IsNullOrWhiteSpace(GroupBy) ? "" : string.Format("/{0}", GroupBy));
OnNameChanged();
}
#region IRunCollectionModifier Members
public void Modify(List runs) {
foreach (var group in runs
.Select(r => new {Run=r, Value=GetSourceValue(r)})
.Where(r => r.Value.HasValue && !double.IsNaN(r.Value.Value) && !double.IsInfinity(r.Value.Value))
.Select(r => new {r.Run, r.Value.Value, Bin=GetGroupByValue(r.Run)})
.GroupBy(r => r.Bin).ToList()) {
var values = group.Select(r => r.Value).ToList();
if (values.Count > 0) {
if (Spread > 0) {
var avg = values.Average();
var stdDev = values.StandardDeviation();
foreach (var r in group) {
r.Run.Results[Target] = new StringValue(Discretize(r.Value, avg, stdDev));
}
} else {
values.Sort();
var a = values.ToArray();
foreach (var r in group) {
r.Run.Results[Target] = new StringValue(Discretize(r.Value, a));
}
}
}
}
}
private double? GetSourceValue(IRun run) {
return CastSourceValue(run.Results) ?? CastSourceValue(run.Parameters);
}
private string GetGroupByValue(IRun run) {
if (string.IsNullOrWhiteSpace(GroupBy))
return String.Empty;
IItem value;
run.Results.TryGetValue(GroupBy, out value);
if (value == null)
run.Parameters.TryGetValue(GroupBy, out value);
if (value != null)
return value.ToString();
else
return String.Empty;
}
private double? CastSourceValue(IDictionary variables) {
IItem value;
variables.TryGetValue(Source, out value);
var intValue = value as IntValue;
if (intValue != null)
return intValue.Value;
var doubleValue = value as DoubleValue;
if (doubleValue != null)
return doubleValue.Value;
return null;
}
private string Discretize(double value, double avg, double stdDev) {
double dev = (value - avg)/(stdDev*Spread);
int index;
if (Levels.Count % 2 == 1) {
index = (int) Math.Floor(Math.Abs(dev));
index = (Levels.Count - 1)/2 + Math.Sign(dev) * index;
} else {
index = (int) Math.Ceiling(Math.Abs(dev));
if (dev > 0)
index = Levels.Count/2 + index;
else
index = Levels.Count/2 + 1 - index;
}
return Levels[Math.Min(Levels.Count - 1, Math.Max(0, index))];
}
private string Discretize(double value, double[] values) {
var index = Array.BinarySearch(values, value);
var pos = 1.0*(index < 0 ? ~index : index)/(values.Length-1);
return Levels[Math.Min(Levels.Count - 1, Math.Max(0, (int) Math.Round(pos*(Levels.Count-1))))];
}
#endregion
}
}