#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Text; using HeuristicLab.Core; using HeuristicLab.Data; namespace HeuristicLab.Operators { public class SubScopesMixer : OperatorBase { public override string Description { get { return @"TODO\r\nOperator description still missing ..."; } } public SubScopesMixer() : base() { AddVariableInfo(new VariableInfo("Partitions", "Number of partitions to mix", typeof(IntData), VariableKind.In)); GetVariableInfo("Partitions").Local = true; AddVariable(new Variable("Partitions", new IntData(2))); } public override IOperation Apply(IScope scope) { int partitions = GetVariableValue("Partitions", scope, true).Data; int[] sequence = new int[scope.SubScopes.Count]; int partitionSize = sequence.Length / partitions; // mix sub-scopes -> alternately take one sub-scope from each partition for (int i = 0; i < partitionSize; i++) { for (int j = 0; j < partitions; j++) sequence[i * partitions + j] = j * partitionSize + i; } scope.ReorderSubScopes(sequence); return null; } } }