#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using HeuristicLab.Core;
using HeuristicLab.Data;
namespace HeuristicLab.Operators {
public class SubScopesMixer : OperatorBase {
public override string Description {
get { return @"TODO\r\nOperator description still missing ..."; }
}
public SubScopesMixer()
: base() {
AddVariableInfo(new VariableInfo("Partitions", "Number of partitions to mix", typeof(IntData), VariableKind.In));
GetVariableInfo("Partitions").Local = true;
AddVariable(new Variable("Partitions", new IntData(2)));
}
public override IOperation Apply(IScope scope) {
int partitions = GetVariableValue("Partitions", scope, true).Data;
int[] sequence = new int[scope.SubScopes.Count];
int partitionSize = sequence.Length / partitions;
// mix sub-scopes -> alternately take one sub-scope from each partition
for (int i = 0; i < partitionSize; i++) {
for (int j = 0; j < partitions; j++)
sequence[i * partitions + j] = j * partitionSize + i;
}
scope.ReorderSubScopes(sequence);
return null;
}
}
}