1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2017 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using HeuristicLab.Common;
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26 | using HeuristicLab.Core;
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27 | using HeuristicLab.Data;
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28 | using HeuristicLab.Encodings.IntegerVectorEncoding;
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29 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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30 | using HeuristicLab.Random;
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31 |
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32 | namespace HeuristicLab.Problems.GeneralizedQuadraticAssignment {
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33 |
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34 | [Item("DemandEquivalentSwapEquipmentManipluator", "Swaps equipment X from location A with as much equipments from location B that the demand of X is less than or equal to the demand of the swapped equipments in B.")]
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35 | [StorableClass]
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36 | public class DemandEquivalentSwapEquipmentManipluator : GQAPManipulator {
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37 |
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38 | [StorableConstructor]
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39 | protected DemandEquivalentSwapEquipmentManipluator(bool deserializing) : base(deserializing) { }
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40 | protected DemandEquivalentSwapEquipmentManipluator(DemandEquivalentSwapEquipmentManipluator original, Cloner cloner) : base(original, cloner) { }
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41 | public DemandEquivalentSwapEquipmentManipluator()
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42 | : base() {
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43 | }
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44 |
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45 | public override IDeepCloneable Clone(Cloner cloner) {
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46 | return new DemandEquivalentSwapEquipmentManipluator(this, cloner);
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47 | }
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48 |
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49 | public static void Apply(IRandom random, IntegerVector assignment, DoubleArray capacities, DoubleArray demands) {
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50 | if (assignment.Length < 2) throw new InvalidOperationException("Vector is too small for swap operation.");
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51 | int equipment1 = random.Next(assignment.Length), equipment2 = random.Next(assignment.Length);
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52 | int counter = 1;
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53 | while (assignment[equipment1] == assignment[equipment2] && counter < assignment.Length) {
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54 | equipment2 = random.Next(assignment.Length);
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55 | counter++;
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56 | }
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57 | if (assignment[equipment1] != assignment[equipment2]) {
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58 | var groupedLocations = assignment
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59 | .Select((value, index) => new { Index = index, Value = value })
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60 | .GroupBy(x => x.Value)
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61 | .ToDictionary(x => x.Key, y => new HashSet<int>(y.Select(x => x.Index)));
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62 | double demand = demands[equipment1];
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63 | int location1 = assignment[equipment1];
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64 | int location2 = assignment[equipment2];
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65 |
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66 | assignment[equipment1] = location2;
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67 | while (demand > 0) {
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68 | demand -= demands[equipment2];
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69 | assignment[equipment2] = location1;
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70 | groupedLocations[location2].Remove(equipment2);
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71 | if (!groupedLocations[location2].Any()) break;
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72 | equipment2 = groupedLocations[location2].SampleRandom(random);
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73 | }
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74 | }
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75 | }
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76 |
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77 | protected override void Manipulate(IRandom random, IntegerVector vector, GQAPInstance problemInstance) {
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78 | Apply(random, vector, problemInstance.Capacities, problemInstance.Demands);
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79 | }
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80 | }
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81 | }
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