#region License Information
/* HeuristicLab
* Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Windows.Forms;
using HeuristicLab.Core;
using HeuristicLab.Core.Views;
using HeuristicLab.MainForm;
namespace HeuristicLab.Parameters.Views {
///
/// The visual representation of a .
///
[View("ScopeTreeLookupParameter View")]
[Content(typeof(ScopeTreeLookupParameter<>), true)]
public partial class ScopeTreeLookupParameterView : ParameterView where T : class, IItem {
///
/// Gets or sets the variable to represent visually.
///
/// Uses property of base class .
/// No own data storage present.
public new ScopeTreeLookupParameter Content {
get { return (ScopeTreeLookupParameter)base.Content; }
set { base.Content = value; }
}
///
/// Initializes a new instance of with caption "Variable".
///
public ScopeTreeLookupParameterView() {
InitializeComponent();
}
///
/// Removes the eventhandlers from the underlying .
///
/// Calls of base class .
protected override void DeregisterContentEvents() {
Content.ActualNameChanged -= new EventHandler(Content_ActualNameChanged);
Content.DepthChanged -= new EventHandler(Content_DepthChanged);
base.DeregisterContentEvents();
}
///
/// Adds eventhandlers to the underlying .
///
/// Calls of base class .
protected override void RegisterContentEvents() {
base.RegisterContentEvents();
Content.ActualNameChanged += new EventHandler(Content_ActualNameChanged);
Content.DepthChanged += new EventHandler(Content_DepthChanged);
}
protected override void OnContentChanged() {
base.OnContentChanged();
if (Content == null) {
actualNameTextBox.Text = string.Empty;
depthTextBox.Text = string.Empty;
} else {
actualNameTextBox.Text = Content.ActualName;
depthTextBox.Text = Content.Depth.ToString();
}
}
protected override void SetEnabledStateOfControls() {
base.SetEnabledStateOfControls();
actualNameTextBox.Enabled = Content != null;
actualNameTextBox.ReadOnly = ReadOnly;
depthTextBox.Enabled = Content != null;
depthTextBox.ReadOnly = ReadOnly;
}
protected virtual void Content_ActualNameChanged(object sender, EventArgs e) {
if (InvokeRequired)
Invoke(new EventHandler(Content_ActualNameChanged), sender, e);
else
actualNameTextBox.Text = Content.ActualName;
}
protected virtual void Content_DepthChanged(object sender, EventArgs e) {
if (InvokeRequired)
Invoke(new EventHandler(Content_DepthChanged), sender, e);
else
depthTextBox.Text = Content.Depth.ToString();
}
protected virtual void actualNameTextBox_Validated(object sender, EventArgs e) {
Content.ActualName = actualNameTextBox.Text;
}
protected virtual void depthTextBox_KeyDown(object sender, KeyEventArgs e) {
if ((e.KeyCode == Keys.Enter) || (e.KeyCode == Keys.Return))
depthLabel.Focus(); // set focus on label to validate data
if (e.KeyCode == Keys.Escape) {
depthTextBox.Text = Content.Depth.ToString();
depthLabel.Focus(); // set focus on label to validate data
}
}
protected virtual void depthTextBox_Validating(object sender, System.ComponentModel.CancelEventArgs e) {
int val;
if (!int.TryParse(depthTextBox.Text, out val) || (val < 0)) {
e.Cancel = true;
errorProvider.SetError(depthTextBox, "Invalid Value (depth must be an integer number greater or equal to zero)");
depthTextBox.SelectAll();
}
}
protected virtual void depthTextBox_Validated(object sender, EventArgs e) {
Content.Depth = int.Parse(depthTextBox.Text);
errorProvider.SetError(depthTextBox, string.Empty);
}
}
}