#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Text; using HeuristicLab.Data; using HeuristicLab.Core; using System.Xml; using HeuristicLab.Operators; using HeuristicLab.Random; namespace HeuristicLab.GP.Boolean { public sealed class Variable : Terminal { public const string VARIABLENAME = "Variable"; public Variable() : base() { SetupInitialization(); SetupManipulation(); } public override HeuristicLab.GP.Interfaces.IFunctionTree GetTreeNode() { return new VariableFunctionTree(this); } private void SetupInitialization() { CombinedOperator combinedOp = new CombinedOperator(); SequentialProcessor seq = new SequentialProcessor(); UniformItemChooser variableRandomizer = new UniformItemChooser(); variableRandomizer.GetVariableInfo("Value").ActualName = VARIABLENAME; variableRandomizer.GetVariableInfo("Values").ActualName = "InputVariables"; variableRandomizer.Name = "Variable randomizer"; combinedOp.OperatorGraph.AddOperator(seq); combinedOp.OperatorGraph.AddOperator(variableRandomizer); combinedOp.OperatorGraph.InitialOperator = seq; seq.AddSubOperator(variableRandomizer); Initializer = combinedOp; } private void SetupManipulation() { // manipulation operator CombinedOperator combinedOp = new CombinedOperator(); SequentialProcessor seq = new SequentialProcessor(); UniformItemChooser variableRandomizer = new UniformItemChooser(); variableRandomizer.GetVariableInfo("Value").ActualName = VARIABLENAME; variableRandomizer.GetVariableInfo("Values").ActualName = "InputVariables"; variableRandomizer.Name = "Variable randomizer"; combinedOp.OperatorGraph.AddOperator(seq); combinedOp.OperatorGraph.AddOperator(variableRandomizer); combinedOp.OperatorGraph.InitialOperator = seq; seq.AddSubOperator(variableRandomizer); Manipulator = combinedOp; } } }