#region License Information /* HeuristicLab * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Linq; using System.Text; using HeuristicLab.Core; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; using HeuristicLab.Common; using HeuristicLab.PDPSimulation.DomainModel; namespace HeuristicLab.PDPSimulation { [StorableClass] public abstract class PDAction: Item { [Storable] private Guid baseObjectId; public Guid BaseObjectId { get { return baseObjectId; } } [Storable] protected PDAction successor; public PDAction Successor { get { return successor; } } [Storable] protected bool started; public void AppendAction(PDAction action, bool recursive) { if (!action.BaseObjectId.Equals(this.BaseObjectId)) throw new Exception("Can only append actions of the same object"); PDAction predecessor = this; while (predecessor.successor != null && (recursive || predecessor.ActionCompleted())) predecessor = predecessor.successor; predecessor.successor = action; } public bool IsCompleted { get { return ActionCompleted() && (successor == null || successor.IsCompleted); } } protected abstract bool ActionInterruptable(); public bool Interruptable() { PDAction action = this; while (action != null && action.ActionCompleted()) action = action.successor; return action == null || !action.started || action.ActionInterruptable(); } public abstract bool ActionCompleted(); protected abstract double Perform(BaseObject baseObject, double simulationTime, double tickTime, List changes); public List Perform(BaseObject baseObject, double simulationTime, double timeStep) { List changes = new List(); lock (this) { double startTime = simulationTime; double tickTime = timeStep; bool complete = ActionCompleted(); if (!complete && tickTime > 0) { started = true; simulationTime = Perform(baseObject, simulationTime, tickTime, changes); complete = ActionCompleted(); } PDAction next = successor; while (complete && next != null) { tickTime = timeStep - (simulationTime - startTime); complete = next.ActionCompleted(); if (!complete && tickTime > 0) { next.started = true; simulationTime = next.Perform(baseObject, simulationTime, tickTime, changes); complete = next.ActionCompleted(); } next = next.successor; } } return changes; } public virtual bool Obsoletes(PDAction action) { return this.BaseObjectId.Equals(action.BaseObjectId); } protected PDAction(Guid baseObjectId) { this.baseObjectId = baseObjectId; } [StorableConstructor] protected PDAction(bool deserializing) : base(deserializing) { } protected PDAction(PDAction original, Cloner cloner) : base(original, cloner) { baseObjectId = original.baseObjectId; successor = cloner.Clone(original.successor); started = original.started; } } }