#region License Information /* HeuristicLab * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.CodeDom; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Reflection; using System.Text; using HeuristicLab.Common; using HeuristicLab.Common.Resources; using HeuristicLab.Core; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; using Microsoft.CSharp; namespace HeuristicLab.Scripting { [StorableClass] public class Script : NamedItem { protected virtual string CodeTemplate { get { return string.Empty; } } #region Fields & Properties public static new Image StaticItemImage { get { return VSImageLibrary.Script; } } [Storable] private string code; public string Code { get { return code; } set { if (value == code) return; code = value; OnCodeChanged(); } } private CompilerErrorCollection compileErrors; public CompilerErrorCollection CompileErrors { get { return compileErrors; } private set { compileErrors = value; OnCompileErrorsChanged(); } } #endregion #region Construction & Initialization [StorableConstructor] protected Script(bool deserializing) : base(deserializing) { } protected Script(Script original, Cloner cloner) : base(original, cloner) { code = original.code; if (original.compileErrors != null) compileErrors = new CompilerErrorCollection(original.compileErrors); } public Script() : base("Script", "An empty script.") { code = string.Empty; } public Script(string code) : this() { this.code = code; } public override IDeepCloneable Clone(Cloner cloner) { return new Script(this, cloner); } #endregion #region Compilation protected virtual CSharpCodeProvider CodeProvider { get { return new CSharpCodeProvider( new Dictionary { {"CompilerVersion", "v4.0"}, // support C# 4.0 syntax }); } } protected virtual CompilerResults DoCompile() { var parameters = new CompilerParameters { GenerateExecutable = false, GenerateInMemory = true, IncludeDebugInformation = true, WarningLevel = 4 }; parameters.ReferencedAssemblies.AddRange( GetAssemblies() .Select(a => a.Location) .ToArray()); var unit = CreateCompilationUnit(); var writer = new StringWriter(); CodeProvider.GenerateCodeFromCompileUnit( unit, writer, new CodeGeneratorOptions { ElseOnClosing = true, IndentString = " ", }); return CodeProvider.CompileAssemblyFromDom(parameters, unit); } public virtual Assembly Compile() { var results = DoCompile(); CompileErrors = results.Errors; if (results.Errors.HasErrors) { var sb = new StringBuilder(); foreach (CompilerError error in results.Errors) { sb.Append(error.Line).Append(':') .Append(error.Column).Append(": ") .AppendLine(error.ErrorText); } throw new Exception(string.Format("Compilation of \"{0}\" failed:{1}{2}", Name, Environment.NewLine, sb.ToString())); } else { return results.CompiledAssembly; } } public virtual IEnumerable GetAssemblies() { var assemblies = new List(); foreach (var a in AppDomain.CurrentDomain.GetAssemblies()) { try { if (File.Exists(a.Location)) assemblies.Add(a); } catch (NotSupportedException) { // NotSupportedException is thrown while accessing // the Location property of the anonymously hosted // dynamic methods assembly, which is related to // LINQ queries } } assemblies.Add(typeof(Microsoft.CSharp.RuntimeBinder.Binder).Assembly); // for dlr functionality return assemblies; } protected virtual CodeCompileUnit CreateCompilationUnit() { var unit = new CodeSnippetCompileUnit(code); return unit; } #endregion public event EventHandler CodeChanged; protected virtual void OnCodeChanged() { var handler = CodeChanged; if (handler != null) handler(this, EventArgs.Empty); } public event EventHandler CompileErrorsChanged; protected virtual void OnCompileErrorsChanged() { var handler = CompileErrorsChanged; if (handler != null) handler(this, EventArgs.Empty); } } }