#region License Information /* HeuristicLab * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Windows.Forms; using HeuristicLab.Core.Views; using HeuristicLab.MainForm; namespace HeuristicLab.DataPreprocessing.Views { [View("Histogram View")] [Content(typeof(HistogramContent), false)] public partial class HistogramView : ItemView { public HistogramView() { InitializeComponent(); } public new HistogramContent Content { get { return (HistogramContent)base.Content; } set { base.Content = value; } } protected override void OnContentChanged() { base.OnContentChanged(); if (Content != null) { InitDataTable(); InitVariablesListBox(); } } private void InitVariablesListBox() { IHistogramLogic logic = Content.HistogramLogic; foreach (var variableName in logic.GetVariableNames()) { variablesListBox.Items.Add(variableName, true); } } private void InitDataTable() { IHistogramLogic logic = Content.HistogramLogic; viewHost.Content = logic.GetDataTable(); } private void variablesListBox_ItemCheck(object sender, ItemCheckEventArgs e) { string item = variablesListBox.Items[e.Index] as string; if (e.NewValue == CheckState.Checked && !Content.HistogramLogic.VariableIsDisplayed(item)) Content.HistogramLogic.AddVariable(item); else if (e.NewValue == CheckState.Unchecked && Content.HistogramLogic.VariableIsDisplayed(item)) Content.HistogramLogic.RemoveVariable(item); } } }