[7938] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using HeuristicLab.Common;
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| 25 | using HeuristicLab.Core;
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| 26 | using HeuristicLab.Data;
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| 27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 28 |
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| 29 | namespace HeuristicLab.Encodings.ParameterConfigurationTreeEncoding {
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| 30 | [StorableClass]
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| 31 | public class IntValueFactorRange : Range<IntValue> {
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| 32 |
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| 33 | public IntValueFactorRange(IntValue lowerBound, IntValue upperBound, IntValue stepSize) : base(lowerBound, upperBound, stepSize) { }
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| 34 | public IntValueFactorRange() { }
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| 35 | [StorableConstructor]
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| 36 | protected IntValueFactorRange(bool deserializing) : base(deserializing) { }
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| 37 | protected IntValueFactorRange(IntValueFactorRange original, Cloner cloner) : base(original, cloner) { }
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| 38 | public override IDeepCloneable Clone(Cloner cloner) {
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| 39 | return new IntValueFactorRange(this, cloner);
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| 40 | }
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| 41 |
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| 42 | protected override IntValue GetRandomSample(IRandom random) {
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| 43 | int val;
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| 44 | do {
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| 45 | val = random.Next(LowerBound.Value / StepSize.Value, UpperBound.Value / StepSize.Value + 1) * StepSize.Value;
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| 46 | } while (!IsInRange(val));
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| 47 | return new IntValue(val);
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| 48 | }
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| 49 |
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| 50 | public int ApplyStepSize(int value) {
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| 51 | return ((int)Math.Round(value / (double)this.StepSize.Value, 0)) * this.StepSize.Value;
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| 52 | }
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| 53 |
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| 54 | public bool IsInRange(int value) {
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| 55 | return value <= this.UpperBound.Value && value >= this.LowerBound.Value;
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| 56 | }
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| 57 |
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| 58 | public override IEnumerable<IntValue> GetCombinations() {
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| 59 | var solutions = new List<IntValue>();
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| 60 | int value = this.LowerBound.Value;
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| 61 |
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| 62 | while (value <= this.UpperBound.Value) {
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| 63 | solutions.Add(new IntValue(value));
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| 64 | value *= this.StepSize.Value;
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| 65 | }
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| 66 | return solutions;
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| 67 | }
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| 68 |
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| 69 | protected override double CalculateSimilarityValue(IntValue a, IntValue b) {
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| 70 | double range = UpperBound.Value - LowerBound.Value;
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| 71 | double diff = Math.Abs(a.Value - b.Value);
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| 72 | return Math.Max(0, (range - (diff * 2)) / range);
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| 73 | }
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| 74 | }
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| 75 | }
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