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source: branches/DataAnalysis Refactoring/HeuristicLab.Encodings.SymbolicExpressionTreeEncoding/3.4/Manipulators/OnePointShaker.cs @ 5686

Last change on this file since 5686 was 5510, checked in by gkronber, 14 years ago

#1418 Fixed compiler errors in symbolic expression tree encoding

File size: 2.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Linq;
23using HeuristicLab.Common;
24using HeuristicLab.Core;
25using HeuristicLab.Data;
26using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
27using HeuristicLab.Parameters;
28using System.Collections.Generic;
29
30namespace HeuristicLab.Encodings.SymbolicExpressionTreeEncoding {
31  [StorableClass]
32  [Item("OnePointShaker", "Selects a random node with local parameters and manipulates the selected node.")]
33  public sealed class OnePointShaker : SymbolicExpressionTreeManipulator {
34    private const string ShakingFactorParameterName = "ShakingFactor";
35    #region parameter properties
36    public IValueLookupParameter<DoubleValue> ShakingFactorParameter {
37      get { return (IValueLookupParameter<DoubleValue>)Parameters[ShakingFactorParameterName]; }
38    }
39    #endregion
40    #region properties
41    public DoubleValue ShakingFactor {
42      get { return ShakingFactorParameter.ActualValue; }
43    }
44    #endregion
45    [StorableConstructor]
46    private OnePointShaker(bool deserializing) : base(deserializing) { }
47    private OnePointShaker(OnePointShaker original, Cloner cloner) : base(original, cloner) { }
48    public OnePointShaker()
49      : base() {
50      Parameters.Add(new ValueLookupParameter<DoubleValue>(ShakingFactorParameterName, "The shaking factor that should be used for the manipulation of constants (default=1.0).", new DoubleValue(1.0)));
51    }
52
53    public override IDeepCloneable Clone(Cloner cloner) {
54      return new OnePointShaker(this, cloner);
55    }
56
57    protected override void Manipulate(IRandom random, ISymbolicExpressionTree tree) {
58      List<ISymbolicExpressionTreeNode> parametricNodes = new List<ISymbolicExpressionTreeNode>();
59      tree.Root.ForEachNodePostfix(n => {
60        if (n.HasLocalParameters) parametricNodes.Add(n);
61      });
62      if (parametricNodes.Count > 0) {
63        var selectedPoint = parametricNodes.SelectRandom(random);
64        selectedPoint.ShakeLocalParameters(random, ShakingFactor.Value);
65      }
66    }
67  }
68}
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