#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Linq; using System.Text; using HeuristicLab.Core; using HeuristicLab.Operators; using HeuristicLab.Random; using HeuristicLab.Data; using HeuristicLab.Selection; using HeuristicLab.Functions; namespace HeuristicLab.StructureIdentification { public class FullTreeShaker : DelegatingOperator { public override string Description { get { return "Manipulates all tree nodes for which a '"+GPOperatorLibrary.MANIPULATION+"' variable is defined."; } } public FullTreeShaker() : base() { AddVariableInfo(new VariableInfo("Random", "A random generator (uniform)", typeof(MersenneTwister), VariableKind.In)); AddVariableInfo(new VariableInfo("OperatorLibrary", "Operator library that defines operator mutations", typeof(GPOperatorLibrary), VariableKind.In)); AddVariableInfo(new VariableInfo("ShakingFactor", "Variable that determines the force of the shaking operation", typeof(DoubleData), VariableKind.In)); AddVariableInfo(new VariableInfo("FunctionTree", "The function tree that should be mutated", typeof(IFunctionTree), VariableKind.In | VariableKind.Out)); } public override IOperation Apply(IScope scope) { GPOperatorLibrary library = GetVariableValue("OperatorLibrary", scope, true); IFunctionTree tree = GetVariableValue("FunctionTree", scope, false); MersenneTwister mt = GetVariableValue("Random", scope, true); // enqueue all mutation operations as parallel operations CompositeOperation next = new CompositeOperation(); next.ExecuteInParallel = true; Scope tempScope = new Scope("Temp. manipulation scope"); TreeGardener gardener = new TreeGardener(mt, library); var parametricBranches = gardener.GetAllSubTrees(tree).Where(branch => branch.Function.GetVariable(GPOperatorLibrary.MANIPULATION) != null); foreach(IFunctionTree subTree in parametricBranches) { IOperator mutation =(IOperator)subTree.Function.GetVariable(GPOperatorLibrary.MANIPULATION).Value; // store all local variables into a temporary scope Scope mutationScope = new Scope(); foreach(IVariable variable in subTree.LocalVariables) { mutationScope.AddVariable(variable); } tempScope.AddSubScope(mutationScope); next.AddOperation(new AtomicOperation(mutation, mutationScope)); } // save all existing sub-scopes in a backup scope Scope backupScope = new Scope("backup"); foreach (Scope subScope in scope.SubScopes) { backupScope.AddSubScope(subScope); } scope.AddSubScope(tempScope); // scope containing a subscope for each manipulation scope.AddSubScope(backupScope); // scope containing the old subscopes // schedule a reducer operation to delete all temporary scopes and restore // the subscopes of the backup scope after all manipulations are finished. next.AddOperation(new AtomicOperation(new RightReducer(), scope)); return next; } } }