#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using HeuristicLab.Core;
using System.Xml;
using System.ServiceModel;
using System.ServiceModel.Description;
using HeuristicLab.CEDMA.DB.Interfaces;
namespace HeuristicLab.CEDMA.Core {
public class Console : ItemBase, IEditable {
private AgentList agentList;
private ChannelFactory factory;
private IDatabase database;
private string serverUri;
public string ServerUri {
get { return serverUri; }
}
public IAgentList AgentList {
get { return agentList; }
}
public Console()
: base() {
agentList = new AgentList();
}
public IEditor CreateEditor() {
return new ConsoleEditor(this);
}
public override IView CreateView() {
return new ConsoleEditor(this);
}
#region serialization
public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary persistedObjects) {
XmlNode node = base.GetXmlNode(name, document, persistedObjects);
XmlAttribute uriAttribute = document.CreateAttribute("ServerURI");
uriAttribute.Value = serverUri;
node.Attributes.Append(uriAttribute);
return node;
}
public override void Populate(XmlNode node, IDictionary restoredObjects) {
base.Populate(node, restoredObjects);
serverUri = node.Attributes["ServerURI"].Value;
}
#endregion
#region WCF
private void ResetConnection() {
NetTcpBinding binding = new NetTcpBinding();
binding.MaxReceivedMessageSize = 10000000; // 10Mbytes
binding.ReaderQuotas.MaxStringContentLength = 10000000; // also 10M chars
binding.ReaderQuotas.MaxArrayLength = 10000000; // also 10M elements;
binding.Security.Mode = SecurityMode.None;
factory = new ChannelFactory(binding);
database = factory.CreateChannel(new EndpointAddress(serverUri));
agentList.Database = database;
}
#endregion
internal void Connect(string serverUri) {
this.serverUri = serverUri;
ResetConnection();
}
}
}