#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Linq; using System.Text; using HeuristicLab.Core; using System.Xml; using System.ServiceModel; using System.ServiceModel.Description; using HeuristicLab.CEDMA.DB.Interfaces; namespace HeuristicLab.CEDMA.Core { public class Console : ItemBase, IEditable { private AgentList agentList; private ChannelFactory factory; private IDatabase database; private string serverUri; public string ServerUri { get { return serverUri; } } public IAgentList AgentList { get { return agentList; } } public Console() : base() { agentList = new AgentList(); } public IEditor CreateEditor() { return new ConsoleEditor(this); } public override IView CreateView() { return new ConsoleEditor(this); } #region serialization public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary persistedObjects) { XmlNode node = base.GetXmlNode(name, document, persistedObjects); XmlAttribute uriAttribute = document.CreateAttribute("ServerURI"); uriAttribute.Value = serverUri; node.Attributes.Append(uriAttribute); return node; } public override void Populate(XmlNode node, IDictionary restoredObjects) { base.Populate(node, restoredObjects); serverUri = node.Attributes["ServerURI"].Value; } #endregion #region WCF private void ResetConnection() { NetTcpBinding binding = new NetTcpBinding(); binding.MaxReceivedMessageSize = 10000000; // 10Mbytes binding.ReaderQuotas.MaxStringContentLength = 10000000; // also 10M chars binding.ReaderQuotas.MaxArrayLength = 10000000; // also 10M elements; binding.Security.Mode = SecurityMode.None; factory = new ChannelFactory(binding); database = factory.CreateChannel(new EndpointAddress(serverUri)); agentList.Database = database; } #endregion internal void Connect(string serverUri) { this.serverUri = serverUri; ResetConnection(); } } }