#region License Information
/* HeuristicLab
* Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System.Globalization;
using System.Text;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
namespace HeuristicLab.Problems.DataAnalysis.Symbolic {
[Item("Smalltalk String Formatter", "String formatter for string representations of symbolic expression trees in Smalltalk syntax.")]
public class SymbolicDataAnalysisExpressionSmalltalkFormatter : NamedItem, ISymbolicExpressionTreeStringFormatter {
protected SymbolicDataAnalysisExpressionSmalltalkFormatter(SymbolicDataAnalysisExpressionSmalltalkFormatter original, Cloner cloner) : base(original, cloner) { }
public SymbolicDataAnalysisExpressionSmalltalkFormatter()
: base() {
Name = ItemName;
Description = ItemDescription;
}
public string Format(ISymbolicExpressionTree symbolicExpressionTree) {
return FormatRecursively(symbolicExpressionTree.Root);
}
// returns the smalltalk expression corresponding to the node
// smalltalk expressions are always surrounded by parantheses "()"
private string FormatRecursively(ISymbolicExpressionTreeNode node) {
ISymbol symbol = node.Symbol;
if (symbol is ProgramRootSymbol || symbol is StartSymbol)
return FormatRecursively(node.GetSubtree(0));
StringBuilder stringBuilder = new StringBuilder(20);
stringBuilder.Append("(");
if (symbol is Addition) {
for (int i = 0; i < node.SubtreeCount; i++) {
if (i > 0) stringBuilder.Append("+");
stringBuilder.Append(FormatRecursively(node.GetSubtree(i)));
}
} else if (symbol is And) {
stringBuilder.Append("(");
for (int i = 0; i < node.SubtreeCount; i++) {
if (i > 0) stringBuilder.Append("&");
stringBuilder.Append("(");
stringBuilder.Append(FormatRecursively(node.GetSubtree(i)));
stringBuilder.Append(" > 0)");
}
stringBuilder.Append(") ifTrue:[1] ifFalse:[-1]");
} else if (symbol is Average) {
stringBuilder.Append("(1/");
stringBuilder.Append(node.SubtreeCount);
stringBuilder.Append(")*(");
for (int i = 0; i < node.SubtreeCount; i++) {
if (i > 0) stringBuilder.Append("+");
stringBuilder.Append(FormatRecursively(node.GetSubtree(i)));
}
stringBuilder.Append(")");
} else if (symbol is Constant) {
ConstantTreeNode constantTreeNode = node as ConstantTreeNode;
stringBuilder.Append(constantTreeNode.Value.ToString(CultureInfo.InvariantCulture));
} else if (symbol is Cosine) {
stringBuilder.Append(FormatRecursively(node.GetSubtree(0)));
stringBuilder.Append(" cos");
} else if (symbol is Division) {
if (node.SubtreeCount == 1) {
stringBuilder.Append("1/");
stringBuilder.Append(FormatRecursively(node.GetSubtree(0)));
} else {
stringBuilder.Append(FormatRecursively(node.GetSubtree(0)));
stringBuilder.Append("/(");
for (int i = 1; i < node.SubtreeCount; i++) {
if (i > 1) stringBuilder.Append("*");
stringBuilder.Append(FormatRecursively(node.GetSubtree(i)));
}
stringBuilder.Append(")");
}
} else if (symbol is Exponential) {
stringBuilder.Append(FormatRecursively(node.GetSubtree(0)));
stringBuilder.Append(" exp");
} else if (symbol is GreaterThan) {
stringBuilder.Append("(");
stringBuilder.Append(FormatRecursively(node.GetSubtree(0)));
stringBuilder.Append(" > ");
stringBuilder.Append(FormatRecursively(node.GetSubtree(1)));
stringBuilder.Append(") ifTrue: [1] ifFalse: [-1]");
} else if (symbol is IfThenElse) {
stringBuilder.Append("(");
stringBuilder.Append(FormatRecursively(node.GetSubtree(0)));
stringBuilder.Append(" > 0) ifTrue: [");
stringBuilder.Append(FormatRecursively(node.GetSubtree(1)));
stringBuilder.Append("] ifFalse: [");
stringBuilder.Append(FormatRecursively(node.GetSubtree(2)));
stringBuilder.Append("]");
} else if (symbol is LaggedVariable) {
stringBuilder.Append("lagged variable not implemented");
} else if (symbol is LessThan) {
stringBuilder.Append("(");
stringBuilder.Append(FormatRecursively(node.GetSubtree(0)));
stringBuilder.Append(" < ");
stringBuilder.Append(FormatRecursively(node.GetSubtree(1)));
stringBuilder.Append(") ifTrue: [1] ifFalse: [-1]");
} else if (symbol is Logarithm) {
stringBuilder.Append(FormatRecursively(node.GetSubtree(0)));
stringBuilder.Append("ln");
} else if (symbol is Multiplication) {
for (int i = 0; i < node.SubtreeCount; i++) {
if (i > 0) stringBuilder.Append("*");
stringBuilder.Append(FormatRecursively(node.GetSubtree(i)));
}
} else if (symbol is Not) {
stringBuilder.Append("(");
stringBuilder.Append(FormatRecursively(node.GetSubtree(0)));
stringBuilder.Append(">0) ifTrue: [-1] ifFalse: [1.0]");
} else if (symbol is Or) {
stringBuilder.Append("(");
for (int i = 0; i < node.SubtreeCount; i++) {
if (i > 0) stringBuilder.Append("|");
stringBuilder.Append("(");
stringBuilder.Append(FormatRecursively(node.GetSubtree(i)));
stringBuilder.Append(">0)");
}
stringBuilder.Append(") ifTrue:[1] ifFalse:[-1]");
} else if (symbol is Sine) {
stringBuilder.Append(FormatRecursively(node.GetSubtree(0)));
stringBuilder.Append(" sin");
} else if (symbol is Subtraction) {
if (node.SubtreeCount == 1) {
stringBuilder.Append("-1*");
stringBuilder.Append(FormatRecursively(node.GetSubtree(0)));
} else {
stringBuilder.Append(FormatRecursively(node.GetSubtree(0)));
for (int i = 1; i < node.SubtreeCount; i++) {
stringBuilder.Append(" - ");
stringBuilder.Append(FormatRecursively(node.GetSubtree(i)));
}
}
} else if (symbol is Tangent) {
stringBuilder.Append(FormatRecursively(node.GetSubtree(0)));
stringBuilder.Append(" tan");
} else if (symbol is Variable) {
VariableTreeNode variableTreeNode = node as VariableTreeNode;
stringBuilder.Append(variableTreeNode.Weight.ToString(CultureInfo.InvariantCulture));
stringBuilder.Append("*");
stringBuilder.Append(variableTreeNode.VariableName);
} else {
stringBuilder.Append("(");
for (int i = 0; i < node.SubtreeCount; i++) {
if (i > 0) stringBuilder.Append(", ");
stringBuilder.Append(FormatRecursively(node.GetSubtree(i)));
}
stringBuilder.AppendFormat(" {0} [Not Supported] )", node.Symbol.Name);
}
stringBuilder.Append(")");
return stringBuilder.ToString();
}
public override IDeepCloneable Clone(Cloner cloner) {
return new SymbolicDataAnalysisExpressionSmalltalkFormatter(this, cloner);
}
}
}