#region License Information
/* HeuristicLab
* Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Data;
using HeuristicLab.Operators;
using HeuristicLab.Optimization;
using HeuristicLab.Parameters;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
namespace HeuristicLab.Algorithms.ALPS.SteadyState {
[Item("RandomIntAssigner", "An operator which sets a random value to a parameter")]
[StorableClass]
public class RandomIntAssigner : SingleSuccessorOperator, IStochasticOperator {
public LookupParameter LeftSideParameter {
get { return (LookupParameter)Parameters["LeftSide"]; }
}
public ValueLookupParameter MinimumParameter {
get { return (ValueLookupParameter)Parameters["Minimum"]; }
}
public ValueLookupParameter MaximumParameter {
get { return (ValueLookupParameter)Parameters["Maximum"]; }
}
public ILookupParameter RandomParameter {
get { return (ILookupParameter)Parameters["Random"]; }
}
[StorableConstructor]
private RandomIntAssigner(bool deserializing) : base(deserializing) { }
private RandomIntAssigner(RandomIntAssigner original, Cloner cloner)
: base(original, cloner) {
}
public RandomIntAssigner()
: base() {
Parameters.Add(new LookupParameter("LeftSide", "The parameter whose value gets assigned."));
Parameters.Add(new ValueLookupParameter("Minimum", new IntValue(0)));
Parameters.Add(new ValueLookupParameter("Maximum", new IntValue(10)));
Parameters.Add(new LookupParameter("Random", "The random number generator to use."));
}
public override IDeepCloneable Clone(Cloner cloner) {
return new RandomIntAssigner(this, cloner);
}
public override IOperation Apply() {
var random = RandomParameter.ActualValue;
int min = MinimumParameter.ActualValue.Value;
int max = MaximumParameter.ActualValue.Value;
LeftSideParameter.ActualValue = new IntValue(random.Next(min, max));
return base.Apply();
}
}
}