#region License Information /* HeuristicLab * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Operators; using HeuristicLab.Optimization; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Algorithms.ALPS.SteadyState { [Item("RandomIntAssigner", "An operator which sets a random value to a parameter")] [StorableClass] public class RandomIntAssigner : SingleSuccessorOperator, IStochasticOperator { public LookupParameter LeftSideParameter { get { return (LookupParameter)Parameters["LeftSide"]; } } public ValueLookupParameter MinimumParameter { get { return (ValueLookupParameter)Parameters["Minimum"]; } } public ValueLookupParameter MaximumParameter { get { return (ValueLookupParameter)Parameters["Maximum"]; } } public ILookupParameter RandomParameter { get { return (ILookupParameter)Parameters["Random"]; } } [StorableConstructor] private RandomIntAssigner(bool deserializing) : base(deserializing) { } private RandomIntAssigner(RandomIntAssigner original, Cloner cloner) : base(original, cloner) { } public RandomIntAssigner() : base() { Parameters.Add(new LookupParameter("LeftSide", "The parameter whose value gets assigned.")); Parameters.Add(new ValueLookupParameter("Minimum", new IntValue(0))); Parameters.Add(new ValueLookupParameter("Maximum", new IntValue(10))); Parameters.Add(new LookupParameter("Random", "The random number generator to use.")); } public override IDeepCloneable Clone(Cloner cloner) { return new RandomIntAssigner(this, cloner); } public override IOperation Apply() { var random = RandomParameter.ActualValue; int min = MinimumParameter.ActualValue.Value; int max = MaximumParameter.ActualValue.Value; LeftSideParameter.ActualValue = new IntValue(random.Next(min, max)); return base.Apply(); } } }