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source: branches/3140_NumberSymbol/HeuristicLab.Problems.DataAnalysis.Symbolic/3.4/Symbols/ConstantTreeNode.cs @ 18112

Last change on this file since 18112 was 18112, checked in by chaider, 2 years ago

#3140

  • Adding INumericSymbol and INumericTreeNode
  • Using the new interfaces inside of interpreters and formatters
  • Renaming Num to Number, RealConstant to Constant
  • More classes refactored
File size: 1.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HEAL.Attic;
23using HeuristicLab.Common;
24using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
25
26namespace HeuristicLab.Problems.DataAnalysis.Symbolic {
27  [StorableType("F91000E6-B041-4648-A9E8-595228F957FA")]
28  public sealed class ConstantTreeNode : SymbolicExpressionTreeTerminalNode, INumericTreeNode{
29
30    public new Constant Symbol => (Constant) base.Symbol;
31
32    public double Value { get; set; }
33
34    [StorableConstructor]
35    private ConstantTreeNode(StorableConstructorFlag _) : base(_) { }
36
37    private ConstantTreeNode(ConstantTreeNode original, Cloner cloner)
38      : base(original, cloner) {
39      Value = original.Value;
40    }
41
42    private ConstantTreeNode() : base() { }
43    public ConstantTreeNode(Constant constantSymbol) : base(constantSymbol) { }
44
45    public override IDeepCloneable Clone(Cloner cloner) {
46      return new ConstantTreeNode(this, cloner);
47    }
48
49    public override string ToString() {
50      return $"{Value:E4}";
51    }
52  }
53}
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