using System; using System.Collections.Generic; using System.Linq; using HeuristicLab.Common; using HeuristicLab.Random; namespace HeuristicLab.Problems.Instances.DataAnalysis { public class Feynman40 : FeynmanDescriptor { private readonly int testSamples; private readonly int trainingSamples; public Feynman40() : this((int) DateTime.Now.Ticks, 10000, 10000, null) { } public Feynman40(int seed) { Seed = seed; trainingSamples = 10000; testSamples = 10000; noiseRatio = null; } public Feynman40(int seed, int trainingSamples, int testSamples, double? noiseRatio) { Seed = seed; this.trainingSamples = trainingSamples; this.testSamples = testSamples; this.noiseRatio = noiseRatio; } public override string Name { get { return string.Format("I.39.10 3/2*pF*V | {0}", noiseRatio == null ? "no noise" : string.Format(System.Globalization.CultureInfo.InvariantCulture, "noise={0:g}",noiseRatio)); } } protected override string TargetVariable { get { return noiseRatio == null ? "E_n" : "E_n_noise"; } } protected override string[] VariableNames { get { return new[] {"pF", "V", noiseRatio == null ? "E_n" : "E_n_noise"}; } } protected override string[] AllowedInputVariables { get { return new[] {"pF", "V"}; } } public int Seed { get; private set; } protected override int TrainingPartitionStart { get { return 0; } } protected override int TrainingPartitionEnd { get { return trainingSamples; } } protected override int TestPartitionStart { get { return trainingSamples; } } protected override int TestPartitionEnd { get { return trainingSamples + testSamples; } } protected override List> GenerateValues() { var rand = new MersenneTwister((uint) Seed); var data = new List>(); var pF = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 1, 5).ToList(); var V = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 1, 5).ToList(); var E_n = new List(); data.Add(pF); data.Add(V); data.Add(E_n); for (var i = 0; i < pF.Count; i++) { var res = 3.0 / 2 * pF[i] * V[i]; E_n.Add(res); } if (noiseRatio != null) { var E_n_noise = new List(); var sigma_noise = (double) Math.Sqrt(noiseRatio.Value) * E_n.StandardDeviationPop(); E_n_noise.AddRange(E_n.Select(md => md + NormalDistributedRandom.NextDouble(rand, 0, sigma_noise))); data.Remove(E_n); data.Add(E_n_noise); } return data; } } }