#region License Information /* HeuristicLab * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Collections.Generic; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Operators; using HeuristicLab.Optimization; using HeuristicLab.Parameters; using HEAL.Attic; namespace HeuristicLab.Encodings.PermutationEncoding { [Item("Swap2MoveHardTabuCriterion", @"For relative postion encoded permutations it prevents readding of previously deleted edges as well as deleting previously added edges. For absolute position encoded permutations it prevents moving a number if it was previously moved. If the aspiration condition is activated, a move will not be considered tabu against a move in the tabu list if it leads to a better solution than the quality recorded with the move in the tabu list.")] [StorableType("5A8C0CDE-2545-46B2-A764-1F20597D4FF7")] public class Swap2MoveHardTabuCriterion : SingleSuccessorOperator, IPermutationSwap2MoveOperator, ITabuChecker { public override bool CanChangeName { get { return false; } } public ILookupParameter Swap2MoveParameter { get { return (LookupParameter)Parameters["Swap2Move"]; } } public ILookupParameter PermutationParameter { get { return (LookupParameter)Parameters["Permutation"]; } } public ILookupParameter> TabuListParameter { get { return (ILookupParameter>)Parameters["TabuList"]; } } public ILookupParameter MoveTabuParameter { get { return (ILookupParameter)Parameters["MoveTabu"]; } } public IValueLookupParameter MaximizationParameter { get { return (IValueLookupParameter)Parameters["Maximization"]; } } public ILookupParameter MoveQualityParameter { get { return (ILookupParameter)Parameters["MoveQuality"]; } } public ValueParameter UseAspirationCriterionParameter { get { return (ValueParameter)Parameters["UseAspirationCriterion"]; } } public BoolValue UseAspirationCriterion { get { return UseAspirationCriterionParameter.Value; } set { UseAspirationCriterionParameter.Value = value; } } [StorableConstructor] protected Swap2MoveHardTabuCriterion(StorableConstructorFlag _) : base(_) { } protected Swap2MoveHardTabuCriterion(Swap2MoveHardTabuCriterion original, Cloner cloner) : base(original, cloner) { } public Swap2MoveHardTabuCriterion() : base() { Parameters.Add(new LookupParameter("Swap2Move", "The move to evaluate.")); Parameters.Add(new LookupParameter("MoveTabu", "The variable to store if a move was tabu.")); Parameters.Add(new LookupParameter("Permutation", "The solution as permutation.")); Parameters.Add(new LookupParameter>("TabuList", "The tabu list.")); Parameters.Add(new ValueParameter("UseAspirationCriterion", "Whether to use the aspiration criterion or not.", new BoolValue(true))); Parameters.Add(new ValueLookupParameter("Maximization", "True if the problem is a maximization problem, else if it is a minimization problem.")); Parameters.Add(new LookupParameter("MoveQuality", "The quality of the current move.")); } public override IDeepCloneable Clone(Cloner cloner) { return new Swap2MoveHardTabuCriterion(this, cloner); } public override IOperation Apply() { ItemList tabuList = TabuListParameter.ActualValue; Swap2Move move = Swap2MoveParameter.ActualValue; Permutation permutation = PermutationParameter.ActualValue; int length = permutation.Length; double moveQuality = MoveQualityParameter.ActualValue.Value; bool maximization = MaximizationParameter.ActualValue.Value; bool useAspiration = UseAspirationCriterion.Value; bool isTabu = false; if (permutation.PermutationType != PermutationTypes.Absolute) isTabu = EvaluateRelativeTabuState(tabuList, move, permutation, moveQuality, maximization, useAspiration); else isTabu = EvaluateAbsoluteTabuState(tabuList, move, permutation, moveQuality, maximization, useAspiration); MoveTabuParameter.ActualValue = new BoolValue(isTabu); return base.Apply(); } private static bool EvaluateRelativeTabuState(ItemList tabuList, Swap2Move move, Permutation permutation, double moveQuality, bool maximization, bool useAspiration) { bool isTabu = false; StandardEdgeEqualityComparer eq = new StandardEdgeEqualityComparer(); bool bidirectional = permutation.PermutationType == PermutationTypes.RelativeUndirected; List deleted = new List(); deleted.Add(new Edge(permutation.GetCircular(move.Index1 - 1), permutation[move.Index1], bidirectional)); deleted.Add(new Edge(permutation[move.Index1], permutation.GetCircular(move.Index1 + 1), bidirectional)); deleted.Add(new Edge(permutation.GetCircular(move.Index2 - 1), permutation[move.Index2], bidirectional)); deleted.Add(new Edge(permutation[move.Index2], permutation.GetCircular(move.Index2 + 1), bidirectional)); List added = new List(); added.Add(new Edge(permutation.GetCircular(move.Index1 - 1), permutation[move.Index2], bidirectional)); added.Add(new Edge(permutation[move.Index2], permutation.GetCircular(move.Index1 + 1), bidirectional)); added.Add(new Edge(permutation.GetCircular(move.Index2 - 1), permutation[move.Index1], bidirectional)); added.Add(new Edge(permutation[move.Index1], permutation.GetCircular(move.Index2 + 1), bidirectional)); foreach (IItem tabuMove in tabuList) { Swap2MoveRelativeAttribute relAttrib = (tabuMove as Swap2MoveRelativeAttribute); if (relAttrib != null && (!useAspiration || maximization && moveQuality <= relAttrib.MoveQuality || !maximization && moveQuality >= relAttrib.MoveQuality)) { for (int i = 0; i < relAttrib.AddedEdges.Count; i++) { isTabu = eq.Equals(relAttrib.AddedEdges[i], deleted[0]) || eq.Equals(relAttrib.AddedEdges[i], deleted[1]) || eq.Equals(relAttrib.AddedEdges[i], deleted[2]) || eq.Equals(relAttrib.AddedEdges[i], deleted[3]); if (isTabu) break; } if (isTabu) break; for (int i = 0; i < relAttrib.DeletedEdges.Count; i++) { isTabu = eq.Equals(relAttrib.DeletedEdges[i], added[0]) || eq.Equals(relAttrib.DeletedEdges[i], added[1]) || eq.Equals(relAttrib.DeletedEdges[i], added[2]) || eq.Equals(relAttrib.DeletedEdges[i], added[3]); if (isTabu) break; } } if (isTabu) break; } return isTabu; } private bool EvaluateAbsoluteTabuState(ItemList tabuList, Swap2Move move, Permutation permutation, double moveQuality, bool maximization, bool useAspiration) { bool isTabu = false; foreach (IItem tabuMove in tabuList) { Swap2MoveAbsoluteAttribute attrib = (tabuMove as Swap2MoveAbsoluteAttribute); if (attrib != null && (!useAspiration || maximization && moveQuality <= attrib.MoveQuality || !maximization && moveQuality >= attrib.MoveQuality)) { int i1 = move.Index1; int n1 = permutation[move.Index1]; int i2 = move.Index2; int n2 = permutation[move.Index2]; if (attrib != null) { if (attrib.Number1 == n1 || attrib.Number1 == n2 || attrib.Number2 == n2 || attrib.Number2 == n1) isTabu = true; } } if (isTabu) break; } return isTabu; } } }