#region License Information
/* HeuristicLab
* Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using HeuristicLab.Collections;
using HeuristicLab.Common;
using HeuristicLab.Core;
using HEAL.Attic;
namespace HeuristicLab.Optimization {
///
/// An experiment which contains multiple algorithms, batch runs or other experiments.
///
[Item("Experiment", "An experiment which contains multiple algorithms, batch runs or other experiments.")]
[Creatable(CreatableAttribute.Categories.TestingAndAnalysis, Priority = 100)]
[StorableType("A8A4536B-54C1-4A17-AB58-A6006F7F394B")]
public sealed class Experiment : NamedItem, IOptimizer, IStorableContent {
public string Filename { get; set; }
public static new Image StaticItemImage {
get { return HeuristicLab.Common.Resources.VSImageLibrary.Event; }
}
public override Image ItemImage {
get {
if (ExecutionState == ExecutionState.Prepared) return HeuristicLab.Common.Resources.VSImageLibrary.ExperimentPrepared;
else if (ExecutionState == ExecutionState.Started) return HeuristicLab.Common.Resources.VSImageLibrary.ExperimentStarted;
else if (ExecutionState == ExecutionState.Paused) return HeuristicLab.Common.Resources.VSImageLibrary.ExperimentPaused;
else if (ExecutionState == ExecutionState.Stopped) return HeuristicLab.Common.Resources.VSImageLibrary.ExperimentStopped;
else return base.ItemImage;
}
}
[Storable]
private ExecutionState executionState;
public ExecutionState ExecutionState {
get { return executionState; }
private set {
if (executionState != value) {
executionState = value;
OnExecutionStateChanged();
OnItemImageChanged();
}
}
}
[Storable]
private TimeSpan executionTime;
public TimeSpan ExecutionTime {
get { return executionTime; }
private set {
executionTime = value;
OnExecutionTimeChanged();
}
}
[Storable]
private OptimizerList optimizers;
public OptimizerList Optimizers {
get { return optimizers; }
}
[Storable]
private RunCollection runs;
public RunCollection Runs {
get { return runs; }
private set {
if (value == null) throw new ArgumentNullException();
if (runs != value) {
if (runs != null) DeregisterRunsEvents();
runs = value;
if (runs != null) RegisterRunsEvents();
}
}
}
[Storable]
private int numberOfWorkers = 1;
public int NumberOfWorkers {
get { return numberOfWorkers; }
set {
if (value < 1) throw new ArgumentException("Number of Workers must not be lower than one.");
numberOfWorkers = value;
}
}
public IEnumerable NestedOptimizers {
get {
if (Optimizers == null) yield break;
foreach (IOptimizer opt in Optimizers) {
yield return opt;
foreach (IOptimizer nestedOpt in opt.NestedOptimizers)
yield return nestedOpt;
}
}
}
private bool experimentStarted = false;
private bool experimentStopped = false;
// track already started optimizers (.StartAsync does not set the executionstate immediately)
// and to avoid restarting optimizers that were manually paused/stopped by the user
private readonly IDictionary startedOptimizers = new Dictionary();
private IEnumerable StartableOptimizers {
get {
return Optimizers
.Where(x => x.ExecutionState == ExecutionState.Prepared || x.ExecutionState == ExecutionState.Paused)
.Where(o => !startedOptimizers.ContainsKey(o)); // all startable optimizers that were not startet yet
}
}
public Experiment()
: base() {
name = ItemName;
description = ItemDescription;
executionState = ExecutionState.Stopped;
executionTime = TimeSpan.Zero;
optimizers = new OptimizerList();
Runs = new RunCollection { OptimizerName = Name };
Initialize();
}
public Experiment(string name)
: base(name) {
description = ItemDescription;
executionState = ExecutionState.Stopped;
executionTime = TimeSpan.Zero;
optimizers = new OptimizerList();
Runs = new RunCollection { OptimizerName = Name };
Initialize();
}
public Experiment(string name, string description)
: base(name, description) {
executionState = ExecutionState.Stopped;
executionTime = TimeSpan.Zero;
optimizers = new OptimizerList();
Runs = new RunCollection { OptimizerName = Name };
Initialize();
}
[StorableConstructor]
private Experiment(StorableConstructorFlag _) : base(_) { }
[StorableHook(HookType.AfterDeserialization)]
private void AfterDeserialization() {
Initialize();
}
private Experiment(Experiment original, Cloner cloner)
: base(original, cloner) {
executionState = original.executionState;
executionTime = original.executionTime;
optimizers = cloner.Clone(original.optimizers);
runs = cloner.Clone(original.runs);
experimentStarted = original.experimentStarted;
experimentStopped = original.experimentStopped;
numberOfWorkers = original.numberOfWorkers;
Initialize();
}
public override IDeepCloneable Clone(Cloner cloner) {
if (ExecutionState == ExecutionState.Started) throw new InvalidOperationException(string.Format("Clone not allowed in execution state \"{0}\".", ExecutionState));
return new Experiment(this, cloner);
}
private void Initialize() {
RegisterOptimizersEvents();
foreach (IOptimizer optimizer in optimizers)
RegisterOptimizerEvents(optimizer);
if (runs != null) RegisterRunsEvents();
}
public void Prepare() {
Prepare(false);
}
public void Prepare(bool clearRuns) {
if ((ExecutionState != ExecutionState.Prepared) && (ExecutionState != ExecutionState.Paused) && (ExecutionState != ExecutionState.Stopped))
throw new InvalidOperationException(string.Format("Prepare not allowed in execution state \"{0}\".", ExecutionState));
if (Optimizers.Count == 0) return;
if (clearRuns) runs.Clear();
experimentStarted = false;
experimentStopped = false;
foreach (IOptimizer optimizer in Optimizers.Where(x => x.ExecutionState != ExecutionState.Started)) {
// a race-condition may occur when the optimizer has changed the state by itself in the meantime
try { optimizer.Prepare(clearRuns); } catch (InvalidOperationException) { }
}
}
public void Start() {
Start(CancellationToken.None);
}
public void Start(CancellationToken cancellationToken) {
if ((ExecutionState != ExecutionState.Prepared) && (ExecutionState != ExecutionState.Paused))
throw new InvalidOperationException(string.Format("Start not allowed in execution state \"{0}\".", ExecutionState));
startedOptimizers.Clear();
if (!StartableOptimizers.Any()) return;
experimentStarted = true;
experimentStopped = false;
using (var availableWorkers = new SemaphoreSlim(NumberOfWorkers, NumberOfWorkers)) {
while (StartableOptimizers.Any()) {
try {
availableWorkers.Wait(cancellationToken);
var optimizer = StartableOptimizers.FirstOrDefault();
if (experimentStopped || !experimentStarted || optimizer == null) break;
var startedTask = optimizer.StartAsync(cancellationToken).ContinueWith(async t => {
availableWorkers.Release(); // is guaranteed to be not disposed yet because Task.WaitAll blocks before the end of the using
await t; // trigger a potential exception on the optimizerTask
});
startedOptimizers.Add(optimizer, startedTask.Unwrap()); // unwrap task because lambda of .ContinueWith is async
} catch (InvalidOperationException) { } catch (OperationCanceledException) { }
}
Task.WaitAll(startedOptimizers.Values.ToArray()); // retrieve exeptions of the asyncrounously started optimizer
}
}
public async Task StartAsync() { await StartAsync(CancellationToken.None); }
public async Task StartAsync(CancellationToken cancellationToken) {
await AsyncHelper.DoAsync(Start, cancellationToken);
}
public void Pause() {
if (ExecutionState != ExecutionState.Started)
throw new InvalidOperationException(string.Format("Pause not allowed in execution state \"{0}\".", ExecutionState));
if (Optimizers.Count == 0) return;
experimentStarted = false;
experimentStopped = false;
foreach (IOptimizer optimizer in Optimizers.Where(x => x.ExecutionState == ExecutionState.Started)) {
// a race-condition may occur when the optimizer has changed the state by itself in the meantime
try { optimizer.Pause(); } catch (InvalidOperationException) { } catch (NotSupportedException) { }
}
}
public void Stop() {
if ((ExecutionState != ExecutionState.Started) && (ExecutionState != ExecutionState.Paused))
throw new InvalidOperationException(string.Format("Stop not allowed in execution state \"{0}\".", ExecutionState));
if (Optimizers.Count == 0) return;
experimentStarted = false;
experimentStopped = true;
if (Optimizers.Any(x => (x.ExecutionState == ExecutionState.Started) || (x.ExecutionState == ExecutionState.Paused))) {
foreach (var optimizer in Optimizers.Where(x => (x.ExecutionState == ExecutionState.Started) || (x.ExecutionState == ExecutionState.Paused))) {
// a race-condition may occur when the optimizer has changed the state by itself in the meantime
try { optimizer.Stop(); } catch (InvalidOperationException) { }
}
} else {
OnStopped();
}
}
#region Events
protected override void OnNameChanged() {
base.OnNameChanged();
Runs.OptimizerName = Name;
}
public event EventHandler ExecutionStateChanged;
private void OnExecutionStateChanged() {
EventHandler handler = ExecutionStateChanged;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler ExecutionTimeChanged;
private void OnExecutionTimeChanged() {
EventHandler handler = ExecutionTimeChanged;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler Prepared;
private void OnPrepared() {
if (ExecutionState == ExecutionState.Prepared) return;
ExecutionState = ExecutionState.Prepared;
EventHandler handler = Prepared;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler Started;
private void OnStarted() {
if (ExecutionState == ExecutionState.Started) return;
ExecutionState = ExecutionState.Started;
EventHandler handler = Started;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler Paused;
private void OnPaused() {
if (ExecutionState == ExecutionState.Paused) return;
ExecutionState = ExecutionState.Paused;
EventHandler handler = Paused;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler Stopped;
private void OnStopped() {
if (ExecutionState == ExecutionState.Stopped) return;
ExecutionState = ExecutionState.Stopped;
EventHandler handler = Stopped;
if (handler != null) handler(this, EventArgs.Empty);
}
public event EventHandler> ExceptionOccurred;
private void OnExceptionOccurred(Exception exception) {
EventHandler> handler = ExceptionOccurred;
if (handler != null) handler(this, new EventArgs(exception));
}
private void RegisterOptimizersEvents() {
Optimizers.CollectionReset += new CollectionItemsChangedEventHandler>(Optimizers_CollectionReset);
Optimizers.ItemsAdded += new CollectionItemsChangedEventHandler>(Optimizers_ItemsAdded);
Optimizers.ItemsRemoved += new CollectionItemsChangedEventHandler>(Optimizers_ItemsRemoved);
Optimizers.ItemsReplaced += new CollectionItemsChangedEventHandler>(Optimizers_ItemsReplaced);
}
private void DeregisterOptimizersEvents() {
Optimizers.CollectionReset -= new CollectionItemsChangedEventHandler>(Optimizers_CollectionReset);
Optimizers.ItemsAdded -= new CollectionItemsChangedEventHandler>(Optimizers_ItemsAdded);
Optimizers.ItemsRemoved -= new CollectionItemsChangedEventHandler>(Optimizers_ItemsRemoved);
Optimizers.ItemsReplaced -= new CollectionItemsChangedEventHandler>(Optimizers_ItemsReplaced);
}
private void Optimizers_CollectionReset(object sender, CollectionItemsChangedEventArgs> e) {
foreach (IndexedItem item in e.OldItems)
RemoveOptimizer(item.Value);
foreach (IndexedItem item in e.Items)
AddOptimizer(item.Value);
}
private void Optimizers_ItemsAdded(object sender, CollectionItemsChangedEventArgs> e) {
foreach (IndexedItem item in e.Items)
AddOptimizer(item.Value);
}
private void Optimizers_ItemsRemoved(object sender, CollectionItemsChangedEventArgs> e) {
foreach (IndexedItem item in e.Items)
RemoveOptimizer(item.Value);
}
private void Optimizers_ItemsReplaced(object sender, CollectionItemsChangedEventArgs> e) {
foreach (IndexedItem item in e.OldItems)
RemoveOptimizer(item.Value);
foreach (IndexedItem item in e.Items)
AddOptimizer(item.Value);
}
private void AddOptimizer(IOptimizer optimizer) {
RegisterOptimizerEvents(optimizer);
Runs.AddRange(optimizer.Runs);
optimizer.Prepare();
if (ExecutionState == ExecutionState.Stopped && optimizer.ExecutionState == ExecutionState.Prepared)
OnPrepared();
}
private void RemoveOptimizer(IOptimizer optimizer) {
DeregisterOptimizerEvents(optimizer);
Runs.RemoveRange(optimizer.Runs);
if (ExecutionState == ExecutionState.Prepared && !optimizers.Any(opt => opt.ExecutionState == ExecutionState.Prepared))
OnStopped();
}
private void RegisterOptimizerEvents(IOptimizer optimizer) {
optimizer.ExceptionOccurred += new EventHandler>(optimizer_ExceptionOccurred);
optimizer.ExecutionTimeChanged += new EventHandler(optimizer_ExecutionTimeChanged);
optimizer.Paused += new EventHandler(optimizer_Paused);
optimizer.Prepared += new EventHandler(optimizer_Prepared);
optimizer.Started += new EventHandler(optimizer_Started);
optimizer.Stopped += new EventHandler(optimizer_Stopped);
optimizer.Runs.CollectionReset += new CollectionItemsChangedEventHandler(optimizer_Runs_CollectionReset);
optimizer.Runs.ItemsAdded += new CollectionItemsChangedEventHandler(optimizer_Runs_ItemsAdded);
optimizer.Runs.ItemsRemoved += new CollectionItemsChangedEventHandler(optimizer_Runs_ItemsRemoved);
}
private void DeregisterOptimizerEvents(IOptimizer optimizer) {
optimizer.ExceptionOccurred -= new EventHandler>(optimizer_ExceptionOccurred);
optimizer.ExecutionTimeChanged -= new EventHandler(optimizer_ExecutionTimeChanged);
optimizer.Paused -= new EventHandler(optimizer_Paused);
optimizer.Prepared -= new EventHandler(optimizer_Prepared);
optimizer.Started -= new EventHandler(optimizer_Started);
optimizer.Stopped -= new EventHandler(optimizer_Stopped);
optimizer.Runs.CollectionReset -= new CollectionItemsChangedEventHandler(optimizer_Runs_CollectionReset);
optimizer.Runs.ItemsAdded -= new CollectionItemsChangedEventHandler(optimizer_Runs_ItemsAdded);
optimizer.Runs.ItemsRemoved -= new CollectionItemsChangedEventHandler(optimizer_Runs_ItemsRemoved);
}
private readonly object locker = new object();
private readonly object runsLocker = new object();
private void optimizer_ExceptionOccurred(object sender, EventArgs e) {
lock (locker)
OnExceptionOccurred(e.Value);
}
private void optimizer_ExecutionTimeChanged(object sender, EventArgs e) {
// only wait for maximally 100ms to acquire lock, otherwise return and don't update the execution time
var success = Monitor.TryEnter(locker, 100);
if (!success) return;
try {
ExecutionTime = Optimizers.Aggregate(TimeSpan.Zero, (t, o) => t + o.ExecutionTime);
} finally {
Monitor.Exit(locker);
}
}
private void optimizer_Paused(object sender, EventArgs e) {
UpdateExecutionState();
}
private void optimizer_Prepared(object sender, EventArgs e) {
UpdateExecutionState();
}
private void optimizer_Started(object sender, EventArgs e) {
lock (locker)
if (ExecutionState != ExecutionState.Started) OnStarted();
}
private void optimizer_Stopped(object sender, EventArgs e) {
UpdateExecutionState();
}
private void UpdateExecutionState() {
// Execution states of the Experiment are determined using the following _basic_ rules:
// if any Optimizer is Started => Experiment is Started (2. if)
// if any Optimizer is Paused => Experiment is Paused (3. if)
// if any Optimizer is Prepared => Experiment is Prepared (5. if)
// else (all Optimizer are Stopped) => Experiment is Stopped (6. if)
// Additional there are two extra rules:
// if the Experiment is running and there are still optimizers that can be started => keep the Experiment Running (1. if)
// if experiment-stop is pending: Stop Experiment even if there are still Prepared Optimizer (4. if)
lock (locker) {
// 1. experiment is running & further startable optimizers are available => continue executing
if (experimentStarted && StartableOptimizers.Any())
return;
// 2. any optimizer is running => continue executing
if (Optimizers.Any(x => x.ExecutionState == ExecutionState.Started))
return;
experimentStarted = false;
// 3. any optimizer is paused => experiment paused
if (Optimizers.Any(x => x.ExecutionState == ExecutionState.Paused))
OnPaused();
// 4. stop pending & all optimizers either stopped or prepared => experiment stopped
else if (experimentStopped)
OnStopped();
// 5. any optimizer prepared => experiment prepared
else if (Optimizers.Any(x => x.ExecutionState == ExecutionState.Prepared))
OnPrepared();
// 6. (else) all optimizers stopped
else
OnStopped();
}
}
private void optimizer_Runs_CollectionReset(object sender, CollectionItemsChangedEventArgs e) {
lock (runsLocker) {
Runs.RemoveRange(e.OldItems);
Runs.AddRange(e.Items);
}
}
private void optimizer_Runs_ItemsAdded(object sender, CollectionItemsChangedEventArgs e) {
lock (runsLocker)
Runs.AddRange(e.Items);
}
private void optimizer_Runs_ItemsRemoved(object sender, CollectionItemsChangedEventArgs e) {
lock (runsLocker)
Runs.RemoveRange(e.Items);
}
private void RegisterRunsEvents() {
runs.CollectionReset += new CollectionItemsChangedEventHandler(Runs_CollectionReset);
runs.ItemsRemoved += new CollectionItemsChangedEventHandler(Runs_ItemsRemoved);
}
private void DeregisterRunsEvents() {
runs.CollectionReset -= new CollectionItemsChangedEventHandler(Runs_CollectionReset);
runs.ItemsRemoved -= new CollectionItemsChangedEventHandler(Runs_ItemsRemoved);
}
private void Runs_CollectionReset(object sender, CollectionItemsChangedEventArgs e) {
foreach (IOptimizer optimizer in Optimizers)
optimizer.Runs.RemoveRange(e.OldItems);
}
private void Runs_ItemsRemoved(object sender, CollectionItemsChangedEventArgs e) {
foreach (IOptimizer optimizer in Optimizers)
optimizer.Runs.RemoveRange(e.Items);
}
#endregion
}
}